Super-Rallycross mesh track that I made in Blender. (( UPDATE )) SuperRallycross V-5.zip (1.82 MB) It is a Supercross inspired Rallycross track. I have a lot of fun on it and want to share it with the community. It works best with the pickup. 1 I added details and textures 2 I set up the collision mesh. I plan on, "Eventually" converting it into a terrain short race track. If anyone has any questions, pointers, or wishes be sure to let me know.. Extract to (Experimental version or textures will need to be setup.) C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\content\levels Open game and Add "Supperrally" to Grid map and injoy.
Re: Super-Rallycross mesh track this is the exact type of thing i've tried to make in blender and failed horribly. This looks awesome.
Re: Super-Rallycross mesh track looks sweet! I'm gonna try it out with a racing wheel to see how it is.
Re: Super-Rallycross mesh track Not yet. I Wanted to make it as performance friendly as I could. It's semi low poly. And I'm having issues with exporting materials with blender. I'll try to add some lines tonight. - - - Updated - - - Is anyone enjoying it yet?
Re: Super-Rallycross mesh track textures does not attack the performance, poly... yes! when you create a road, you have the possibility to generate Uvw ( in 3ds max is possible ), after, put a texture on this ( like 512x512 ) and admire result! like this (imported from here) Uploaded with ImageShack.us
Re: Super-Rallycross mesh track It may be quite short, and kinda small. But it is quite entertaining. (That's what she said).
Re: Super-Rallycross mesh track EDIT: Never mind, figured out how to enable it... - - - Updated - - - Wow, this is actually really fun! Nice work.
Re: Super-Rallycross mesh track I just posted a new update with a UVW map, textures, and a lower poly mesh
Re: Super-Rallycross mesh track Somewhere in the Terrain editing menu, it says about the collision mesh. I just selected "visible mesh" instead of "collision mesh". Sorry if that wasn't a very helpful description, but I'm supposed to be studying for finals right now >.>
Re: Super-Rallycross mesh track heeeeyyyyy mans where please insert maid "Superrallycross" ? :-( i insert in D:\games (x86)\BeamNG\BeamNG.drive\levels and too in D:\games (x86)\BeamNG\BeamNG.drive\levels\GridMap and nothing :-(
Re: Super-Rallycross mesh track It's only a object at the moment.. The folder is to fix material issues only it's not a map (yet).. you have to add to a world in the editor as an object.
Re: Super-Rallycross mesh track That is why this map wont work. AMD cards can not load maps that have very large 3d meshes. If the author were to cut the track into 4 separate sections and place them next to each other that may work, if not then they would have to half the section sizes again by cutting it into a 2x4 grid, then 4x4 if that doesn't work and so on and so forth.