On Hold Renault Twingo III

Discussion in 'Land' started by AMG V12, Jun 12, 2017.

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  1. Spiicy

    Spiicy
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    Hey well good luck modeling the interior
     
  2. OfficerPeppe

    OfficerPeppe
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    Good mod!!
     
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  3. Slammington

    Slammington
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    Actually the Twingo uses MacPherson struts in the front and a very weird kind of rear suspension called a DeDion Tube (https://en.wikipedia.org/wiki/De_Dion_tube), and the covet has none of these, personally I'd go with a modified sunburst front suspension, but the rear is impossible to take from any car currently in-game AFAIK (but the closest would be the LeGran as it uses a beam axle rear suspension and the DeDion suspension is also a beam axle.)

    Here is a good representation of a DeDion suspension

    The differential and half shafts are the same as those used in any independent suspension, but the suspension movement is not independent and the axle, despite not incorporating the drive unit (differential), may incorporate the brakes and wheel hubs.
    It behaves almost exactly like a solid axle but it has less unsprung mass than a traditional solid axle, so it's considered a better design. (I belive I've also seen this suspension in the electric Mitsubishi i-MIEV)
     
    #23 Slammington, Jun 17, 2017
    Last edited: Jun 17, 2017
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  4. Patterson94

    Patterson94
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    If that is a fresh WIP then I can't wait to see the final result. Good job so far.
     
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  5. Otto von Biscuit

    Otto von Biscuit
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    Seww Fahnceyy!! It will be a pain in the ass to model that.
     
  6. Slammington

    Slammington
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    Actually it's quite easy. It's the same as a solid axle and behaves like one, except the diff is bolted to the chassis rather than built into the axle :)
     
  7. KamikazeF0X

    KamikazeF0X
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    I hope I'm wrong, but McPherson in Beam.NG are supposed to be impossible to do ?
     
  8. BannedByAndroid

    BannedByAndroid
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    Actually it can be done.
     
  9. Bakasan

    Bakasan
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    Very easy actually, jbeam wise you can make it the same way you would a regular solid axle, minus the differential (since it's mounted to the chassis, jbeaming it won't be nessisary). Also you will need nodes at the ends of the half shafts to enable the animation to occur (should be 4 in total).
    Yeah, like 2 or 3 years ago:p
    There was a time when beam did not support slide nodes (thus rendering struts impossible to simulate), but they have since been added in.
     
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  10. PierrotDMC12

    PierrotDMC12
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    I love this little Twingo ! Good luck ! ;)
     
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  11. anselme

    anselme
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    it's also the same specification in the new smart fofour !!
     
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  12. Tsutarja495

    Tsutarja495
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    Well if SLRR did it, then surely BeamNG can do it.
     
  13. Αλατοπίπερο™

    Αλατοπίπερο™
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    Ok, my post in this thread was deleted. andd I'm so sorry for that, I don't know what's wrong with me those days... for real now sorry, I still must get used to this site...
    --- Post updated ---
    BTW, what is a strut bar? Isn't it that thin iron bar that when you open the bonnet of the car it holds it in place so it doesn't fall/close and break your hands?
     
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  14. Gnarlex™

    Gnarlex™
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    This is a strut bar:
     

    Attached Files:

    • circuitsportss13s14frontstrutbar.jpeg
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  15. Spiicy

    Spiicy
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    BUMP THIS IS DEAD THE AUTHOR IS NOT WORKING ON IT
     
  16. Αλατοπίπερο™

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    BTW, what is a strut bar? Isn't it that thin iron bar that when you open the bonnet of the car it holds it in place so as not to fall

    Oh.. Soo.. What does it do?
     
  17. JBatic

    JBatic
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    it reduces chassis flex
     
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  18. Αλατοπίπερο™

    Αλατοπίπερο™
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    Oh ok thankss
    --- Post updated ---
    IKR? And my father hates it...
     
  19. Αλατοπίπερο™

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    I have this weird tickling feeling that this mod is going to be finished


    :):p:D:D:rolleyes:
     
  20. iYouThem

    iYouThem
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    CAN'T WAIT OT SEE IT INGAME :D
     
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