1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. The Sturmovik

    The Sturmovik
    Expand Collapse

    Joined:
    Aug 28, 2013
    Messages:
    110
  2. logoster

    logoster
    Expand Collapse

    Joined:
    Sep 5, 2012
    Messages:
    2,082

    fairly certain thats just because of the angle i had the camera at :p
     
  3. Jalkku

    Jalkku
    Expand Collapse

    Joined:
    Sep 2, 2012
    Messages:
    223
    Everyone is showing their air vehicles, here is mine :| No thrusters :) Credits of the rotor+motor system to miura.
     

    Attached Files:

    • screenshot_00058.png
    • screenshot_00060.png
    • screenshot_00061.png
  4. Kimmykix

    Kimmykix
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    231
    Oh wow! I wonder how well it flies!
     
  5. The Sturmovik

    The Sturmovik
    Expand Collapse

    Joined:
    Aug 28, 2013
    Messages:
    110
    Do you mean you didn't edit anything in-game or with a photo editor? Because those lights look really bright! (Or it's because I play on the lowest graphical settings because all I have is a laptop right now)
     
  6. moosedks

    moosedks
    Expand Collapse

    Joined:
    Nov 4, 2012
    Messages:
    1,112
    They could be modified but it's probably just because the sun is so low and everything is overcast and dark.
     
  7. logoster

    logoster
    Expand Collapse

    Joined:
    Sep 5, 2012
    Messages:
    2,082
    clearly, the normal map texture was never meant to be used as an actual texure, was messing around in the materis.cs file, to see what things they had, yeah:


    (imported from here)

    - - - Updated - - -

    maxed out, with alt+p photo:

    screenshot_00044.jpg

    (note, may take a sec or min or 2 depending on your internet connection)
     
  8. dkutch

    dkutch
    Expand Collapse

    Joined:
    Mar 24, 2013
    Messages:
    818
    So much win.
     

    Attached Files:

    • b4b3ea83ce.png
  9. Kimmykix

    Kimmykix
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    231
    Nice penis road xD I guess the BeamNG's TTP clock is finally up. (time to Penis)
     
  10. LT. Smell My

    LT. Smell My
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    368
    Haha didn't notice that.
     
  11. Mythbuster

    Mythbuster
    Expand Collapse

    Joined:
    Aug 11, 2012
    Messages:
    782
    Nothing edited with a photo-editor, and no, it's not your graphics settings

    Nope. Check the video metalmuncher posted :) It's all in-game.
     
  12. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    #Drift #JDM
    PSZ89aK.jpg
    #Swag
     
  13. Whanekill57

    Whanekill57
    Expand Collapse

    Joined:
    Aug 8, 2013
    Messages:
    6
    A Curve car
     

    Attached Files:

    • Sans titre.png
  14. logoster

    logoster
    Expand Collapse

    Joined:
    Sep 5, 2012
    Messages:
    2,082
    hehehehe, was messing around in the files, unfortutnley, there doesnt seem to be a way to mess with the front suspension, the game rejects my changes to the front, back though, ohh, i can have some fun with:


    (imported from here)

    - - - Updated - - -

    Super HD 4K BeamNG Drive Donut Machine (set the rear wheels friction coef to 0.1, now it really does drive like its on ice):


    (imported from here)

    Direct-Link: http://s.snipr.me/ppLm
     
  15. moosedks

    moosedks
    Expand Collapse

    Joined:
    Nov 4, 2012
    Messages:
    1,112
    Did you spin out? Looks like your drift angle>steering angle
     
  16. Yotaak

    Yotaak
    Expand Collapse

    Joined:
    Aug 11, 2012
    Messages:
    255
    I can almost say he did spin out, considering how much the frame is bending and how much little weight on that back of that datsun.




    FANCY
     

    Attached Files:

    • screenshot_00045.jpg
  17. Bubbleawsome

    Bubbleawsome
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,886
    Not a screenie of mine, but a cool gif none the less.
    1t4kb5U.gif

    screenshot_00191.png screenshot_00187.png screenshot_00193.png screenshot_00189.png
    Also, lowriders! Improved cornering! Not for speedbumps! Works on all cars!!!
     
    #1077 Bubbleawsome, Dec 6, 2013
    Last edited: Dec 6, 2013
  18. Carrythxd

    Carrythxd
    Expand Collapse

    Joined:
    Jan 19, 2013
    Messages:
    219
    Had to try the Celica out :p
     

    Attached Files:

    • 1454770_407602939368438_1939344848_n.jpg
    • 1474385_407602886035110_587363289_n.jpg
    • 1475944_407602876035111_1670285387_n.jpg
    • 1486800_407603046035094_917012268_n.jpg
  19. Ehet

    Ehet
    Expand Collapse

    Joined:
    Nov 5, 2012
    Messages:
    163
    I played a bit with the PostFX settings, and I have to say I like the result


    (imported from here)


    (imported from here)
     
  20. -Takedowner22-

    -Takedowner22-
    Expand Collapse

    Joined:
    Nov 28, 2013
    Messages:
    7
    BeamNGDrift.jpg
    Yeah!:cool: Drifting!!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice