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Your beamng FPS performance

Discussion in 'General Discussion' started by The _covet, May 4, 2017.

  1. The _covet

    The _covet
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    Nov 10, 2016
    Messages:
    41
    First off I have a i5 750 overclocked to 4 GHZ with watercooling with EVGA P55 FTW
    - GTX 570 HD 1GB
    - 8GB G-skill Ripjaws 1866 MHZ

    I get very good performance on a race with 7 cars in total averaging 36 FPS, I have done 10 car races with 28 FPS minimum. (This is all due to the games new optimization)

    What do you guys get?

    - Example "I get 5 FPS low settings with 1 car on Gridmap"
     
  2. ClassyClassic

    ClassyClassic
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    May 15, 2014
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    158
  3. EruptionTyphlosion

    EruptionTyphlosion
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    Custom settings (Mid-high) on a crap pc on JRI.

    1 car: 32 FPS
    2 cars: 26 FPS
     
  4. Srockzz

    Srockzz
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    May 16, 2015
    Messages:
    2,185
    Depends on the Map. But i get on gridmap, up to 4 cars. then performance starts dropping. At 8, phisics start slowing down (i assume its because the game has ran out of cores and now is loading 2 cars in one core)
    Specs on my signature.
     
  5. CaptanW

    CaptanW
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    on utah i get 60fps with 1 car and then 45 with 2 then it goes down from there.
     
  6. Modem

    Modem
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    Sep 22, 2016
    Messages:
    398
    max settings 60 fps on gridmap (with dynamic reflections turned off, and custom post fx things.) with 9 cars (not including the t series)
     
  7. The _covet

    The _covet
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    Nov 10, 2016
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    The first gen i5 750 is very close to the 6600k in what ive heard and seen. (overclocking is key) just remember not all cores and threads mean the same thing, 775 core 2 quad cpu's will have difficulty despite have 4 cores 4 threads due to not even existent gig transfer.
     
  8. BombBoy4

    BombBoy4
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    60FPS custom settings (highest-max cause I like reflections) 1080p :)
     
  9. Copunit12

    Copunit12
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    Jan 13, 2015
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    484
    Outside of Jungle Rock Island my fps sits around 25-50 fps with 1 or 2 cars. On JRI it goes between 30-10 with no cars :/
     
  10. Spaceballs the Username

    Spaceballs the Username
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    Oct 13, 2015
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    568
    Gtx 1080
    I7 5820k at 4.0ghz
    64gb 2400 mhz g.skill ddr4
    1440p resolution

    90-130 fps with 1 car on any stock map. I can run 10+ at above 60 fps
     
  11. Killert52

    Killert52
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    Jul 11, 2016
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    29
    A HUNDRED FPS BRO, I have a GTX 950 overclocked and my computer's a BEAST!

    EDIT: I was wrong about the 950 being a beast: Its garbage.

    I have a 1060 now and it is way better. With the 950 I had to set the resolution pretty low and have lowest settings
     
    #11 Killert52, May 15, 2017
    Last edited: Mar 25, 2019
  12. TheMurlocTamer

    TheMurlocTamer
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    Nov 6, 2016
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    55
    70 fps on Endless Highway - one car
    40 fps - 2 cars on grid map
    25 - Canyon of Speed
    20 or less - 3+ cars

    AMD A4 Dual Core processor
    GTX 720
    16GB Ram
    Min Settings
     
  13. Sagarci

    Sagarci
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    On average about 30-40 Fps (specs are in signature)
     
  14. The _covet

    The _covet
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    Nov 10, 2016
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    Not to be rude but your eyes cannot see 100 fps, any gameplay over 60 fps looks 60 fps because 60 frames per second is the speed the human eyes sees stuff.
     
  15. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Then 144Hz monitors are a scam?
    I'm afraid that's not how human eyes work.

    Interesting reads:
    http://www.pcgamer.com/how-many-frames-per-second-can-the-human-eye-really-see/
    https://www.reddit.com/r/askscience/comments/1vy3qe/how_many_frames_per_second_can_the_eye_see/
    http://www.100fps.com/how_many_frames_can_humans_see.htm
     
    • Agree Agree x 2
  16. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,892
    Ask the engineers at Oculus, Valve/HTC or Sony why they are choosing more expensive 90Hz or 120Hz screens, if they could just ship them with cheaper, run of the mill, 60Hz smartphone screens instead.
    Or why they all choose to use screens with 2 millisecond persistency instead of any other random screen (you could say 2ms persistency is equivalent to a 500Hz change of screen contents for one time per displayed frame).
     
  17. Shaisung

    Shaisung
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    Joined:
    Oct 18, 2016
    Messages:
    14
    Gridmap +3 cars =40-50 FPS (shadows - high)
    East Coast USA 1 car = 20 fps (with shadows) 30-40 fps (without shadows)
    In short- My performance is very inconsistent on my laptop xD
    Although im not complaining :p

    My specs are:
    Nvidia 940MX
    Intel i5
    8GB RAM
     
  18. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,779
    with my FPS limiters removed I get about 110fps and with the limiters pegged back to 60fps well I get a solid 60fps (pc specs are in the signature)
     
  19. EruptionTyphlosion

    EruptionTyphlosion
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    Sep 24, 2016
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    About 30fps on all maps with 2-3 cars.
     
  20. Specht77

    Specht77
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    Jan 16, 2013
    Messages:
    88
    Sadly I didn't made the smartest choice when I bought my 4k TV to use as monitor...

    With my signature's computer, I could run 1080p@60fps (vsync) with 3~6 cars depending on the cars and track

    Now with 4k I get ~29fps with just one car :'(

    BTW, Is there something like a "reverse DSR" so I could make the game render @ 1080p to a maximized window?
     
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