WIP Beta released Car Jump Arena BETA 4 Version 1702

Jump! Flip! Speeding! Crashing cars!

  1. YellowRusty

    YellowRusty
    Expand Collapse

    Joined:
    Nov 9, 2016
    Messages:
    1,202
    Dear MunchiesnOOb,

    It is generally advised to seek help solving any problems in the discussion thread before leaving an unsatisfied review. Mod authors appreciate this, as it gives them an opportunity to correct any bugs without affecting the map's "score." While this method of reporting bugs is not mandatory, it is considered courteous and improves the chances of an author helping you personally.

    I am under the impression that certain stairs on the map have their collision disabled so as to allow most vehicles to climb them easily. Since there are many sets of stairs on the map, it may be helpful to specify which staircase you are experiencing difficulty with.

    I am uncertain whether or not a mod author has the capability to delete a negative review of their mod. It is possible that all reviews below a certain threshold are automatically brought to the attention of a forum moderator, who may remove overly negative reviews in an attempt to prevent trolls from organizing and downvoting a mod unfairly.
     
    • Agree Agree x 5
  2. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    A normal human being use the discussion thread instead of rating bad. But I am happy that you've found the discussion thread now! Also I have not deleted your ratings, I just reported them because of the reason I already mentioned! I have no problem if you leave a 1 star rating because the map looks like crap or you just don't like it. But for bugs or issues the rating page is the wrong place! So I'll keep on reporting.

    But now I am glad that you found the right way to report bugs...so I'm gonna help you.

    I need some screenshots from you:

    1) All objects with missing collision
    2) The content of your Documents/BeamNG.drive directory

    I'll have a look at it.
     
    #482 MysteryManGER, Apr 6, 2017
    Last edited: Apr 7, 2017
    • Like Like x 2
    • Agree Agree x 2
  3. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Your review were being deleted as unfair, as that's a problem on your side.
    The map itself works fine:
    Video - Click to Play - Direct Link

    Allow the author to actually help you first.

    The install instructions written in the mod's description are needed ONLY if you used an older copy of this map in the past.
    That's because you first need to remove the cache of the older version before using the latest one.
    If you have never used this map before, you won't have any cache of this map, so nothing to delete.

    Maybe logs, game versions etc. that can actually help figuring out what's going on your side?
     
    • Like Like x 4
    • Informative Informative x 1
  4. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    No words, just a video :)

     
    • Like Like x 3
  5. jetcoasterfan

    jetcoasterfan
    Expand Collapse

    Joined:
    Jan 31, 2015
    Messages:
    183
    Can you do a Japanese tire ski jump game? Like this?
     
  6. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    I could'nt do this. You only need tires...the map is already there :p And I am no vehicle artist...don't know how it works. Ask someone else in the vehicles forum :D
     
    • Agree Agree x 1
  7. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    941
    We could use the ball, right?
     
  8. jetcoasterfan

    jetcoasterfan
    Expand Collapse

    Joined:
    Jan 31, 2015
    Messages:
    183
    I was just thinking of that a day or so ago.
     
  9. LucasBE

    LucasBE
    Expand Collapse

    Joined:
    Mar 22, 2015
    Messages:
    2,481
    Woohoo, any news ?
     
    • Agree Agree x 1
  10. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    Sorry...no Updates at the moment. I have too much to do in real life. But I hope the space Update will be ready in may.
     
    • Like Like x 3
  11. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I'd like to report a texture issue.

    screenshot_00235.png
     
  12. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    There must be something broken inside your directory. Should work fine. Maybe you played around with the materials-editor and accidentally saved the changes (I don't know...). Try to re-download the car_jump_arena.zip and overwrite your copy...also make sure to clear your cache.
     
  13. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I got this issue after downloading version 0.9.0.4. I didn't change anything in the editor.

    Edit: Reinstalling the map and clearing cache did not work. I guess it's an issue that popped up after the recent hotfix.
     
    #493 Giraffinator, Apr 24, 2017
    Last edited: Apr 24, 2017
  14. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    Just updated the game to the newest version...everything works fine. I have no clue :confused:
     

    Attached Files:

    • cja.jpg
  15. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I just realized, @Nadeox1 had the same texture issue in his video, and that was before 0.9.

    issue.png
     
    #495 Giraffinator, Apr 24, 2017
    Last edited: Apr 24, 2017
  16. MysteryManGER

    MysteryManGER
    Expand Collapse

    Joined:
    May 25, 2016
    Messages:
    645
    I still have no clue...will have a look at it the next few days! :confused::confused: Thanks for reporting!
    --- Post updated ---
    Sorry...I can't reproduce this issue! I cleared my cache and I've also deleted everything inside the "My Documents" folder (except the "mods"-folder). I changed the texture- and mesh-settings inside the game...but I can't reproduce it...still works fine. :confused: Very strange...
     
    • Like Like x 1
  17. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    Well it's not an official map or texture, so it's not an issue with a corrupted game file.
     
  18. PeakAir

    PeakAir
    Expand Collapse

    Joined:
    Mar 29, 2017
    Messages:
    11
    I have found the problem. In the folder (car_jump_arena /levels/car_jump_arena/art/shapes/bridge: materials) there is a section of text that maps the cja_bridge_door texture to the grandstand_roof which was causing the problem.

    This is at the very top of the text.
    singleton Material(cja_bridge_door)

    {
    mapTo = "grandstand_roof";
    colorMap[0] = "levels/car_jump_arena/art/shapes/bridge/cja_bridge_door.dds";
    translucentBlendOp = "None";
    materialTag0 = "Miscellaneous";
    normalMap[0] = "levels/car_jump_arena/art/shapes/bridge/cja_bridge_door_n.dds";
    specularPower[0] = "71";
    pixelSpecular[0] = "1";
    };

    Just delete that part of the text and only that text it should work. I have tested this method.
     
    #498 PeakAir, Apr 24, 2017
    Last edited: Apr 24, 2017
    • Like Like x 1
  19. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    941
    (sorry) Any updates?
     
  20. Snow World

    Snow World
    Expand Collapse

    Joined:
    Aug 18, 2015
    Messages:
    5
    Help i the new beta 4 i am missing cja_victor.dae it says how do i fix this?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice