You are completely ignoring me. Just repeating things will not get you noticed. You know what, I am just going to repost my post until you stop doing that because it will lead you nowhere in life and for him updating this mod. You already said that. Don't try to repeat things. Repeating things will get you more and more ignored. Also updating and making mods takes a long time, and the mod is pretty old anyway. So it might not be updated. --- Post updated --- Also the guy who made this mod went freaking inactive since November 20th. So this will definitely never get updated.
Is this going to get updated anytime soon? This is a pretty old mod so I doubt it will be updated. Probably remade instead.
I'll probably update it this week, I didn't even know how much people cared about this mod! XD Sorry everyone. I'll have to check if the code has been updated for the vehicles first before I update it.... Edit: The code has not been updated since June 2016. I'll try to contact him.
I contacted Kalul0 yesterday, so he updated the code! So I can update it today! Just be aware I've kinda forgot how to do it! XD If I remember, it was easy enough.
So I guess in the next update it's going to do something with how the thrusters work, because it's been all good until now.
I advice to make your mod an 'addon' part for the vehicles, instead of replacing the main .jbeam file. (Told you the same over the Steam forum) It's very easy to do that. We already have a special slot in our official vehicles for this kind of stuff: Making the Jbeam properly: Gives you this: Which works exactly like your mod, minus you will not break anything. Attached is the example file I made for the Legran. Just do the same for the other vehicles.
Thanks Thanks I will do that tomorrow! Does this mean the mod can upload it to the official mods page now?! Also do I need to update it after every BeamNG update?
Yes, if you want. And no, exactly because it's a separate Jbeam, unless we change the nodes you are using on your thrusters (very unlikely), the mod will keep on working. That's why I was pushing you to do it the right way. Much less headache.
i made thrusters for the etk s series and the prasu if any of the authors want me to remove it i will. It was pretty easy all i had to do was edit a few lines i'm sorry but i couldn't get i to work for the hopper but i'll keep trying