If brakes can glow, from stopping from, lets say, 150 mph, that will be cool in BeamNG. This pic is from Forza 4.
I think this would be good for some of the faster cars, but it wouldnt look right on a van for example, unless it was very fast.
That's a good idea. Would add realism & warn you about Overheated Brakes (Glowing depending on how much the brakes are overheated). Although the glow should be not too bright (like in the Forza picture), that picture just makes it look unrealistic IMHO.
They have said that the new tire system will simulate brakes and tires. So hopefully we will see this, although I doubt any car at the moment other than the Civette will get anywhere near fast enough.
It shouldn't bee too hard to code in, it could adjust the brakes graphically based on the momentum being stopped and stopping power the brakes can actually apply.
Who said that? This is a vehicle simulator with realistic crashing. A vehicle simulator should simulate every aspect that it can.
BeamNG simulates stress and strain on a structure with highly averaged material properties. That's all it does at it's core. You can build anything with BeamNG. Hell, go mental and build a suspension bridge, an oil drum, or a Boeing 747. It literally simulates structures. You can do pretty much anything with it. So any kind of name for the game should simply reflect the theme you're using.
What he is saying is lets not get carried away, yeah it's a cool idea and with million dollar sports cars with composite brakes or whatever going mach 10 in Forza it looks cool but the average user of this software want to crash cars so lets make that %100 before worrying if brakes are glowing. Where does it stop? Glove boxes that can open, air freshener bouncing around, windows that role down.
Show me one single scrap of evidence anywhere on this site that shows this software doing anything other then simulating crashes... I'm waiting...
Good point, just the other day I was sitting around with a few friends talking about how hard it is to find a good chassis vibration simulator... Thanks for coming out, next.