I am starting to create a map mod for BeamNG. I made the blank map, but there is a problem with the object editor. Whenever I try to move an object in any direction, instead of moving the object with the mouse, the object only moves to a certain distance away. (example: If I move the mouse slightly while dragging one of the move object arrows, It doesn't move, unless I move the mouse "20 grid squares - (not exact distance)" then it snaps to that position that distance away, but it cannot move to any position I want it to, only "20 grid squares" at a time.) So this means that I can't make my map mod because objects can't be moved into the exact places that they need to be at. Also, I already re-installed BeamNG.drive 2 times, ran it in safe mode, etc.
If its what i think it is, its a snapping thing. there should be a magnet somewhere in the tab which makes the objects snap in places. Not 100% sure tho as i dont use the editor that much, but i do remember that this was a thing.
I think I know what you are talking about. I had the same trouble figuring out the map editor when I started. What you'll want to do, is change your camera mode pressing "Shift+C" to get the free floating camera, and not one that is locked to your object. Otherwise, it creates the nasty effect of moving object and view-camera at the same time.
Yes, that worked! --- Post updated --- Also, It takes over 10 minutes to load the world editor or any folder in the scene tree, and the game says Not Responding during that loading time, although I have a powerful computer that I built with an SSD, and this problem was also there through both re-installs