MrIndeciso submitted a new resource: "A Normal Day" Campaign with 6 Scenarios - Campaign with 6 Scenarios, 3 Hard and 3 Very easy Read more about this resource...
MrIndeciso updated "A Normal Day" Campaign with 6 Scenarios with a new update entry: . Read the rest of this update entry...
MrIndeciso updated "A Normal Day" Campaign with 6 Scenarios with a new update entry: Fixed the glowing red bug with the second scenario. Fixed the preview of the forth scenario Read the rest of this update entry...
You should pre-heat the engine components in the 'no radiator' scenario and set a time limit to prevent from being able to stall the car and let it cool down. The 'no lights' one? Damn, the directions are confusing as hell! I don't even know where to go... I will report back on the other ones later.
I don't understand what you said. The game spawns the car already preheated. When I find some time I will add LUA to all the scenarios (like there is in "Low Fuel") so you can't stop for more than 10 seconds and then a time limit to "No Coolant" and "Relaxed Driving". Yeah, the directions on No Lights are confusing and aren't very precise, that's why I called it: "A very hard Scenario"
MrIndeciso updated "A Normal Day" Campaign with 6 Scenarios with a new update entry: 1.1 Update Read the rest of this update entry...
@brianmoyano I saw your review. The mod works fine for me on the latest update. When does the game crash? When you start a Scenario or the Campaign?
I tried the newest version (as of RIGHT NOW). I started the 'no coolant' scenario with only your mod: 1.) The game doesn't start the vehicle pre-heated. It's 20/22° only. 2.) The radiator does work and there is coolant liquid (I checked with the UI apps). I can drive the whole scenario redlining the car. This means there is literally no difficulty except for the first two checkpoints being stupidly placed. How the hell am I supposed to know whether to drive left or right when the checkpoint is in the middle? For the love of god, fix that! Also, make the checkpoints bigger. Then you have to call it "no lights + Alzheimer's", because I'm pretty sure everybody knows where their home is. Otherwise, this is a really good scenario! @Relaxed Driving: Just put it in the first gear, you will slow down. Not sure why it's called 'hard'. @Strange way of driving: I really like that one. But I'm not sure why it's 'hard'. If you drive normally, it's really easy. That being said, I did enjoy both!
Thank you for your feedback 1)I think I know what's the problem. I think you have unchecked "Start engine vehicles preheated" in the Gameplay menu. I don't think I can do something to avoid this problem. If you leave it checked the car should start at 80C (176F) 2)Yeah, there's the radiator and everything because I didn't want to make the scenario too hard, but it is way underpowered, it's almost half the area (0.16 vs 0.27) and an eight of the effectiveness (900 vs 7000). I'll make that harder. I'll fix the checkpoints and make them bigger. It's hard to see this problems when you know precisely where to go. For Relaxed Driving: I think I'll keep it like so For Strange Way of Driving: For me driving in Reverse is hard, maybe it's because I usually use a keyboard. Thank you for the feedback.
Edit: Looks like that happened with some complex maps, and that's why some maps loaded and some didn't. Cleared cache, and now the scenarios works great. Updating the review right now, great scenarios!
MrIndeciso updated "A Normal Day" Campaign with 6 Scenarios with a new update entry: 1.11 Update Read the rest of this update entry...