Things for car performance

Discussion in 'Ideas and Suggestions' started by agent 47, Sep 19, 2016.

  1. agent 47

    agent 47
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    Hi everyone thank you for taking the time of reading my suggestion, what i would like to have implemented into the game is stuff for cars like turbos in the engine and nitrous and maybe even exhaust that makes the cars sound different the reason i would like this added to the game is to make the game a bit more realistic this is a pretty short suggestion but i hope you liked it and maybe take it into consideration *ps what i meant by turbos i meant like visual turbos that you can see in the engine bay *
     
  2. Car8john

    Car8john
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    There is possible 'nitro', sorta.....
    Add a booster to the back with code and stuff, and then..... Well, I guess you could call it nitro.....
    I mean, the car will go to 600+mph if you hold it to long, so it not realistic, but hey, it's sorta nitrous......
     
  3. randomshortguy

    randomshortguy
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    You can see the turbo in the engine bay, it's fully modelled with intercooler and all that stuff. Completely simulated too. I don't know what you're talking about, there is a "racing" exhaust option for nearly every car plus a myriad of performance parts like superchargers, turbochargers and intake upgrades alongside whole engine swaps. The only thing we don't already have is nitrous and different exhaust sounds, but the first is pretty specific to pro drag racing and the second is something to expect in the future, of course after different engine sounds for each vehicle.
     
  4. CreasingCurve

    CreasingCurve
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    @randomshortguy it sounds like the guy doesnt even have the game because turbos have been around for a decent amount of time and are pretty obvious. As for nitrous i thought of a concept but have no idea how to actually implement it.
     
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  5. Dr. Death

    Dr. Death
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    Already talked with the devs about it.

    If the devs want to add realistic performance modifications, they would have to make torque lines proceudral generated.

    They set up so that only forced inductions can modify the performance because that way they can make torquelines individually.

    NO2 would not be a bad feature, but i dont think that having the exhaust modify the sound will be implemented before having each car sound unique.
     
  6. agent 47

    agent 47
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    Thank you all for replying but for you creasing curve i do have the game but just havent looked that much into it
     
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