Alright cool. I'm glad it's already part of the game. I wish there was a way to test this in the game...like put a truck on a spinning platform that spins it like crazy and maybe launch it somewhere =P Though I wish this could be more realistic (the game as a whole i mean) I realize that this is still just a game which is based on limitations like node count, meshes with only a certain number of polygons, meaning the parts of the car can still only break and bend in the places that you specify. Plus materials and individual parts are still just 1 whole part and cannot be torn into any further pieces...so there's still a lot not accounted for. (plus wheels arent round XD but i know ur working on that) I'm surprised how close this is though to real world physics. And coming this far with only an alpha? Man I can't wait to see this game in a year or so ^^
I managed to get the engine to come loose when I crashed the Ibishu Covet. It didnt come out but it was definitely not where it was supposed to be.