--- BeamNG.drive - Create A Map! --- A pre-made map with the essentials needed to make awesome maps! (imported from here) --------------------------------------------------------------------------------------- After a popular success with my "Ultimate Test Terrain", I decided to release this map for everyone to use as a base map for when creating your own awesome maps. This map comes packed with all the essential things for making your own map, because it can be quite a struggle to start from a completely empty map! This map you see is the environment used in my Ultimate Test Terrain, I removed all my things and left you with a completely empty map for you to create whatever you want. --------------------------------------------------------------------------------------- ~~Few things to note:~~ Please ask me before uploading this base map anywhere else. When releasing your map based off this terrain, crediting me is not necessary but would be appreciated. --------------------------------------------------------------------------------------- ~~Changing the map picture, name and description~~ Name & Info: Open Create_A_Map.mis with Notepad++, edit desc0 and LevelName (imported from here) Map Picture: Replace "Create_A_Map_preview.png" with any image you like, just keep the name the same! --------------------------------------------------------------------------------------- ~~Download & Install~~ Simply download attached file, open the file with WinRAR and extract the folder named "Create_A_Map" to your levels folder in your BeamNG directory. Give me a "Thanks" if you found this helpful
First off I love that you did this for us noobs and i just have one question how do I add paints in the editor because i want to add mud but there isnt any mud in the editor?
do you know how to add such objects like this: https://www.dropbox.com/sh/w2i30fg6rc8rsul/qcwN-6Q9r8 I want such obstacles on my own map, but cant find most of them.
Yeah you just click on the scene tree to the right, then click on Library, click on (mesh), levels, dry_rock_island, art, shapes, buildings.
Just noticed i never said Thank You for this awesome resource directly, only in third locations... So Thank You Sam as this saves a lot of nerves and time on my sideproject! Im going to build a real MX map now for the Scarab. All others are way to bumpy and dont have the jumpsizes im used to.^^
Dude, thank you SO MUCH. By the way I am planing on making a rally cross map, is it all right if I do so.
Ou you can start with the simple terrain which is what im going to do Sent from my GT-S5300 using Tapatalk 2
THANKS.. This is going to help me out a lot!! Iv'e always wanted to make my own map mod!! And now I can.. All thanks to you DrowsySam!!! Keep up the great work..
This is awesome! Thank you! I've spent probably 3hrs just playing around so far. EDIT: For some reason a_asphalt_01_a had a color (green) applied to the diffuse map..
Dev's have said if the thread still has unanswered questions and the thread is not locked then it's ok to bump them.