1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Something is still on the horizon ...

Discussion in 'General Discussion' started by r00t, Jun 19, 2016.

  1. krayziepunk

    krayziepunk
    Expand Collapse

    Joined:
    Jun 21, 2015
    Messages:
    180
    BeamNG "Manufacturer" race cars inspired by stuff like...









     
    • Like Like x 1
  2. AllTerrainOutlaw

    AllTerrainOutlaw
    Expand Collapse

    Joined:
    Feb 7, 2015
    Messages:
    375
    I am real proud of the devs for making this game.
     
  3. Dealercrash

    Dealercrash
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    3,122
    Oh. Yeah I think they would add something close to that, for the campaign they could add a life of a race car driver and you would have to complete race's, customize your cars and other stuff like that. That would be incredible.
     
  4. FluffyOreoCX

    FluffyOreoCX
    Expand Collapse

    Joined:
    Jan 31, 2016
    Messages:
    1,903
    I just cried, reading all the future updates.
     
    • Like Like x 1
  5. Dealercrash

    Dealercrash
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    3,122
    Exactly what I did. Especially when I saw the art of the campaign and the sounds.
     
  6. krayziepunk

    krayziepunk
    Expand Collapse

    Joined:
    Jun 21, 2015
    Messages:
    180
    That's exactly what I want. If the devs could get the driving/racing physics on par with rFactor or even iRacing (high bar) it would be the most realistic racing experience available.
     
  7. ahopefuldriver

    ahopefuldriver
    Expand Collapse

    Joined:
    May 16, 2016
    Messages:
    9
    Devs, thank you so much for making this game. You and your group has created something I've been looking for for years, a semi-realistic yet fun car game. I love what you guys have done and love that you listen to all of us!

    Here's some things I've noticed: ABS needs minor work, when tires pop the rims get kinda spiky, on impact bumper/ bumper parts get stuck in things. Also, I think windshields should be able to come off during a high speed impact. (It's not unheard of.)

    However, everything else from what I can work amazingly well, its easy on my office grade desktop, and I love how everything looks!
     
  8. gigawert

    gigawert
    Expand Collapse

    Joined:
    Sep 6, 2015
    Messages:
    2,029
    BeamNG is already beyond par compared to rFactor and iRacing.
     
    • Like Like x 1
  9. SuperNoob05

    SuperNoob05
    Expand Collapse

    Joined:
    Jan 4, 2015
    Messages:
    1,289
    • Like Like x 1
  10. krayziepunk

    krayziepunk
    Expand Collapse

    Joined:
    Jun 21, 2015
    Messages:
    180
    The damage modeling and vehicle modeling I would say yes, but the actual driving, tire model, and track surface model still have a long way to go to be "sim worthy".
     
    • Like Like x 2
  11. TROPtastic

    TROPtastic
    Expand Collapse

    Joined:
    Feb 17, 2014
    Messages:
    68
    I'm unbelievably excited for Physically Based Rendering! BeamNG is a pretty sweet looking game already, but PBR will take it to another level entirely (hopefully creating visuals like the ones on this page). Thanks devs for making a kickass game and for promising to make it even better! Your passion really shines through :D
     
    • Like Like x 2
  12. Sebas-Kitty

    Sebas-Kitty
    Expand Collapse

    Joined:
    Jun 3, 2016
    Messages:
    544
    mabye an suggestion but instead off using btn-a or btn-1 use the logo of the button (xbox controller)
     
    • Like Like x 1
  13. Again_Dejavu

    Again_Dejavu
    Expand Collapse

    Joined:
    Dec 26, 2013
    Messages:
    717
    That license plate tho
     

    Attached Files:

    • image.jpeg
    • image.jpeg
    • Like Like x 2
  14. mumboking

    mumboking
    Expand Collapse

    Joined:
    Jun 11, 2015
    Messages:
    1,401
    What if you're not using an XBOX controller though?
     
  15. AllzockerFIVE

    AllzockerFIVE
    Expand Collapse

    Joined:
    Jul 30, 2014
    Messages:
    23
  16. TYLERTJ

    TYLERTJ
    Expand Collapse

    Joined:
    Aug 18, 2013
    Messages:
    670
    Then it would just be the keys.
     
  17. mumboking

    mumboking
    Expand Collapse

    Joined:
    Jun 11, 2015
    Messages:
    1,401
    Other controllers exist...
     
  18. Aaronaitor

    Aaronaitor
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    76
    Actually, most other PC gaming controllers use the same buttons.
     
  19. mumboking

    mumboking
    Expand Collapse

    Joined:
    Jun 11, 2015
    Messages:
    1,401
    Most, but not all. What about steering wheels or controllers that have a PlayStation button design?
    Giving icons to the buttons is a tricky thing if you don't know what the buttons on the controller being used look like.
     
  20. B727ClassicFlyer

    B727ClassicFlyer
    Expand Collapse

    Joined:
    Feb 9, 2013
    Messages:
    2,183
    That literally had me searching Steam for Gabester's Steam ID.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice