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Level editor paint tool issue, all materials have tint of first material

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Average Person, Jun 10, 2016.

  1. Average Person

    Average Person
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    588
    I stated the issue in the tittle but I can't seem to find a fix.
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    A video that shows the issue would give clearer ideas of the issue more likely.
     
  3. Average Person

    Average Person
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    let me explain better, let's say my first material on the list of materials I can paint is grass, Now I paint a different material such as rock, the rock would have the tint of the diffuse from the first material even if I delete the diffuse of the first material it sets to the last know diffuse.
     
  4. Miura

    Miura
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    Aug 5, 2012
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    Which map is your map based on, or did you make the ground materials yourself? Some maps use the same diffuse texture for all materials, so they may not be very compatible with editing in game.

    Not sure if that's the issue. A picture would help.
     
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