Jalkku submitted a new resource: 1981 Ford Capri Zakspeed turbo Group 5 - Ford Capri Zakspeed turbo Group 5 race car from 1981. With its 600hp turbo engine, 800kg weight and Read more about this resource...
Has this vehicle been fixed? if not then this is a mostly useless resource. Its been broken for so long and i will see if it has been fixed later.
Yes! now one of my favorite cars ever doesnt get stuck at 90 mph because of downforce over 500 and have broken suspension and hubwheels...
Yes, it works and is better than ever As said in the overview-page, it now has hubwheels, tweaked suspension and performance amongst other things, mostly thanks to Joelvb
I tried this, but its still stripped. I believe the mod is outdated or something, I went into the zip file and the only setup was a stripped version.
Huh... That was working before... Not working for me either. Here's a complete config. Just place the zip in the mods folder.
Jalkku updated Capri turbo Group 5 race car with a new update entry: thermals and removed branding Read the rest of this update entry...
For everyone that is not happy about the skin changes. If you have the old download or download the old car from the other thread you can put the files back in and enjoy the old look. Sadly it was not posible to update it with the branded skin.
I remember when this had dual skin. You could swap to the Jägermeister one through notepad. Does the eula straight away forbid using "real-life" brands? How come other moddable games allow mods with real racecars with 1:1 original livery? What about creating some imaginary ones to fill it up so it doesn't look so blank and dull?
@Jalkku @Joelvb Hey, uh... I have modified this a little bit... A list of my changes (That I can remember): Made the car paintable and added a blank skin (Also added a skin slot for it. Not using overlayMap.) Made the turbo gauge work using "turboBoost" instead of "rpm" (Seems accurate enough...) Named the cameras Added chase cam information Changed the orbit camera offset and distance Fixed a few meshes that weren't showing up Moved some meshes to their respective parts Renamed some of the meshes and jbeams Made the radiators use one texture instead of having a duplicate texture Removed "Zakspeed Capri" from in front of the part names Made the textures into dds files Fixed the normal maps Altered the info files Removed some whitespace in the jbeams I'm not an expert, so there may be some things done incorrectly, but would you like to have the modified files for use in an update? Keep a backup of the original files, just in case you want to revert something. I noticed there are a lot of duplicate beams. The log fills with warnings. Two nodes are missing too ("al2" and "ar2"). I would attempt to fix that, but I'd rather you did it as you're more likely to know where they should stay.
Jalkku updated Capri turbo Group 5 race car with a new update entry: For 0.7.xx Update Read the rest of this update entry...