Final Update for the week: Made sure everything works as intended (hopefully everything). Car no longer auto-starts in reverse. Fixed some stuff. Download in OP.
I would upload the edited file but I don't have permission from @StinchinStein to do so. So hopfully he doesnt mind me posting up a fix. (you can do this at your own risk.) but in the main.lua from the base game root directory. Copy and paste it to your desktop. In notepad ++ if you scroll down your going find this Code: if v.data == nil then v.data = {} end initSystems() table.insert(loadingTimes, {'3 initSystems', hp1:stopAndReset()}) all you have to do is add. Code: extensions.loadModule("MoreFeaturesMod") --Right After InitSystems its then going turn into Code: if v.data == nil then v.data = {} end initSystems() table.insert(loadingTimes, {'3 initSystems', hp1:stopAndReset()}) extensions.loadModule("MoreFeaturesMod") --Right After InitSystems save and drag and drop into your MFM lua> vehicle folder.
First take a look at of the post... then look at the bottom.. you should be able to figure it out.... but here you go..... since i'm a nice guy (Hopefully @StinchinStein doesn't mind) Drag and drop into MFM>Vehicle>LUA Folder.
@Josh, why do you @mention StinchinStein in every one of your posts of this thread? I would love that!
Go ahead, I'm not home anyway so I can't do anything. XD Good thing it was an easy fix. I'll update it when I get back.