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Skidmark issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by TrySofty, Aug 22, 2013.

  1. TrySofty

    TrySofty
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    Joined:
    Aug 22, 2013
    Messages:
    2
    After changing cars, sometimes the skidmarks will look like a full sized dirt road which affects the framerate massively. They do eventually disappear as I drive the car but it kills the framerate for a good minute before it begins working properly.
     
  2. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Well-known bug and just fixed, will be in the next update :)
     
  3. blinkingyellow

    blinkingyellow
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    Mar 9, 2013
    Messages:
    276
    Goh! thats great gabe.
     
  4. TrySofty

    TrySofty
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    Joined:
    Aug 22, 2013
    Messages:
    2
    Thank you!
     
  5. DrBeat

    DrBeat
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    Joined:
    Aug 5, 2013
    Messages:
    158

    good to know ! also this happens when changing terrain almost everytime.
     
  6. lucky74dog

    lucky74dog
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    Joined:
    Jan 21, 2013
    Messages:
    170
    You guys should leave it in as a joke! Somehow I have grown fond of a video game bug!:D
     
  7. justin428

    justin428
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    Joined:
    Aug 15, 2013
    Messages:
    200
    Was there an update just a day or so ago? I'm getting a massive orange block (says no data or something) when my tires skid in the last world, or track.
     
  8. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,031
    no update yet: http://wiki.beamng.com/Changelog
     
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