bits&bytes submitted a new resource: Industial Rallycross - A four-car rallycross on a short track at the Industrial Site map Read more about this resource...
Love it! Very fun but AI sometimes cuts the corners and flips over than the other cars hit him and they end up in a pile
I like it, but can you make a version with only 1 opponent? My PC can't handle 4 cars, but I'm somewhat fine with the "police" missions, so I guess my PC could handle 1 opponent.
I know about that. It' because the two Sunbursts are keep driving side by side, pushing each other over the edge of the road. By changing the cars starting position, like shown in the picture below, they driving after each other. So they don't crash anymore at the second corner. Now it's more challenging to get past the first car. Notice I also added skins to the opponents. If I have permission from the makers of these skins, I will include them into this Scenario. Unfortunately I do not have much spare time these days and I also have to do some experimenting with the AI aggression. Especially to make that other Covet faster. @nandee, you can make a version with one opponent yourself. Extract the zip, open the .prefab and .lua file into Notepad++ (which is free to download) and remove (or comment out) the opponents you don't want to use. Check out the Jump Derby Scenario for more information about that.
Awesome! As soon as I get home, I'm going to tear into the zip to remove opponents that I don't want due to lag issues. :-\ darn lag. I also hope to learn how to create scenarios while I'm at it.
bits&bytes updated Industial Rallycross with a new update entry: Better race experience Read the rest of this update entry...
@bits&bytes The opponents still drastically cut the corner at the 4th checkpoint, even when it is alone, every single time.
bits&bytes updated Industial Rallycross with a new update entry: Update for BeamNG 5.0 Read the rest of this update entry...
Try to reload the scenario by pressing the I (or R) key. At my game setup, the cars almost always refuse to run the first time after loading the scenario. Then I press the I key, wait to the scenario is reloaded, click start (or throttle up) and when the countdown reach 0, the cars will be running. Be sure to have the right apps loaded. At the start of the Scenario the game should look like this: And a view of the apps loaded:
bits&bytes updated Industial Rallycross with a new update entry: Update for BeamNG version 5.2 Read the rest of this update entry...