"Pass by" camera mode

Discussion in 'Ideas and Suggestions' started by gigawert, Dec 25, 2015.

  1. gigawert

    gigawert
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    It would be cool if there was a camera mode that stayed at a fixed position, then rotated as the car drives past, such as one of the camera modes in Rigs of Rods. This would allow us to make much smoother cinematic videos.
     
  2. Driv3r1142

    Driv3r1142
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    Probably not gonna happen. I have seen a few attempts at it but they're not really smooth.
     
  3. 14ramosr

    14ramosr
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    It would probably take a lot of work, but even if it just happened for hirochi raceway set up like its being filmed for a televised race as an official camera "angle", it would be awesome
     
  4. gigawert

    gigawert
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    OK I found a video that shows what I am talking about:
     
  5. Bisofication

    Bisofication
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    I made this a while ago.
    Basically, It's an external set of nodes represent a camera that's able to rotate around the Z-axis (and abit on the X-axis). It uses camera nodes that are placed, using slide nodes, on beams which connected to the chassis by beams that have 0 spring and 0 damping except for two beams that are made soft enough to rotate the camera smoothly on its axes .
    Though, the problem is that this "internal camera" rotates as the vehicle rotates and ignores those camera nodes(they are facing the vehicle but still rotates facing the direction that the front of the vehicle is facing) due to the "ref node" direction. The only way I was able to make it work is by making the "ref node" as the "Internal camera". However, that ruined the other cameras that came with the vehicle.
     
    #5 Bisofication, Jan 14, 2016
    Last edited: Jan 14, 2016
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  6. gigawert

    gigawert
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    Do you have a link?
     
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