I see absolutely zero relation to gta except both have cars. The relationship is just as relevant as the relationship to Mario kart
I have played both games I dont see any link between BeamNG Drive and GTAV, maybe its just the feel of the driving physics but IDK, but the art style is different, there is a story in GTAV
I don't agree. That's like me saying: Mango: delicious fruit Beef: Stopped tasting good ever since mango came around Completely unrelated, the two.
Both games are good games, for the type of game they are. They are just completely different. Beamng is a physics simulator and GTA is a full immersion in a whole different world. That is why there is stuff like tennis and yoga in GTA.
When I first saw this video, I thought: "Ah, let's see. He compared BeamNG to GTA (not comparable), Next Car Game: Wreckfest (a bit more but still, Wreckfest is not simulated in real time) and to real life. Totally not a prejudiced BeamNG-fanboy."
You can compare anything with anything if you want to, they don't have to be the same. Anyway, comparing this sim with GTA5 shows how BeamNG's damage model is about a million times more realistic!
The answer is simple. Many people would love to see Beamng damage in GTA. Who wouldn't? Soft body physics may be possible on consoles by the time GTAVIII rolls around but by that then, all cars will be driverless and all aircraft will be dones, so GTA won't be fun any more.
I'll call you steel man, since you appear to be a M46 M3 in dark red with tinted glasses and lights. Nice. That's definitely better than a life from gold and platin, Which wouldn't be as bad if I weren't a letter. And I can tell you that being a letter sucks *remembers @ktheminecraftfan* massive unicorn wang.
i was talking about my signature i decided to remove it since some people might find it to vulgar but i might see if i can find a quote from fallout 4 as long as I don't spoil anything.