Compatibility 3DVision

Discussion in 'Ideas and Suggestions' started by DrivKan, Aug 5, 2013.

  1. DrivKan

    DrivKan
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    161
    Hello.


    For now the only problem is the sky.


    Would it be possible to make it compatible 3DVision?


    thank you.
     
  2. herman130

    herman130
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    16
    yeah it would be nice :D:D:D
     
  3. DrivKan

    DrivKan
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    161
    Hello.


    By lighting quality in its lowest makes them better.


    And modifying materials in (C: \ Users \ Rache \ AppData \ Local \ BeamNG \ BeamNG-DRIVE-0.3 \ levels \ small_island \ art \ skies \ BNG_Sky_02) with this adjustment:




    singleton CubemapData (BNG_Sky_02_cubemap)
    {
    cubeFace [0] = "./cubemap/skybox_5"
    cubeFace [1] = "./cubemap/skybox_5";
    cubeFace [2] = "./cubemap/skybox_5"
    cubeFace [3] = "./cubemap/skybox_5"
    cubeFace [4] = "./cubemap/skybox_5"
    cubeFace [5] = "./cubemap/skybox_5";
    };


    There are no more problem with the sky.
     
  4. Miki88

    Miki88
    Expand Collapse

    Joined:
    Sep 24, 2012
    Messages:
    46
    I made it on TriDef 3D. http://www.tridef.com/ But I have some problems with shadows, but it works! I show you some screens soon...
     
  5. DrivKan

    DrivKan
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    161
    Hello.


    I found two other bugs (water and some bush and tree splits).


    The Dev will be compatible 3d future.


    thank you.
     
  6. Miki88

    Miki88
    Expand Collapse

    Joined:
    Sep 24, 2012
    Messages:
    46
    Works good, but I have some trouble with shadows ...

    any tip ?

    Two versions

    Anaglyph and AboveBelow
     

    Attached Files:

    • 0002-2d.jpg
    • 0002-ab.jpg
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice