Hello. For now the only problem is the sky. Would it be possible to make it compatible 3DVision? thank you.
Hello. By lighting quality in its lowest makes them better. And modifying materials in (C: \ Users \ Rache \ AppData \ Local \ BeamNG \ BeamNG-DRIVE-0.3 \ levels \ small_island \ art \ skies \ BNG_Sky_02) with this adjustment: singleton CubemapData (BNG_Sky_02_cubemap) { cubeFace [0] = "./cubemap/skybox_5" cubeFace [1] = "./cubemap/skybox_5"; cubeFace [2] = "./cubemap/skybox_5" cubeFace [3] = "./cubemap/skybox_5" cubeFace [4] = "./cubemap/skybox_5" cubeFace [5] = "./cubemap/skybox_5"; }; There are no more problem with the sky.
I made it on TriDef 3D. http://www.tridef.com/ But I have some problems with shadows, but it works! I show you some screens soon...
Hello. I found two other bugs (water and some bush and tree splits). The Dev will be compatible 3d future. thank you.