WIP Jeep CJ-7

Discussion in 'Land' started by l0l1324, Sep 30, 2015.

  1. l0l1324

    l0l1324
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    I am a very amateur modeler, as you can see from the crappy model below. :) This is more so a learning experience, as this will be the first BeamNG vehicle I've ever made. Expect me to make many newbie errors. Please give criticism on the model, as I will not learn anything from you falsely saying "Oh yeah, that's really good" when it isn't. Okay, so now that ordeal is out of the way, I am making a CJ-7. I have one in real life, so don't waste your time scouring the entire internet for reference pictures because I will have all the reference I will ever need. ;)
    P.S. I have ZERO JBeam knowledge. This vehicle will take forever to make.

    the mesh topology is a nightmare. it would make gabester cry. :)
    View attachment 77497
     

    Attached Files:

    • cj7-1.png
    #1 l0l1324, Sep 30, 2015
    Last edited: Oct 8, 2015
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  2. djbutter

    djbutter
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    its looking good so far but you need to flip a few faces. like on the hood.
     
  3. l0l1324

    l0l1324
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    Nah, The normals are facing outward. Just bad topology I need to fix.

    - - - Updated - - -

    ashsarj.png
    blender's crappy real-time shading engine annoys me to no end sometimes. (before you reply, i recalculated normals like 5 times stoopid)
     
  4. Autofan

    Autofan
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    I'm no modeling expert but it looks good to me. Good luck with it. :)
     
  5. natiq kamal

    natiq kamal
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    good luck
     
  6. l0l1324

    l0l1324
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    Thanks for the motivation. I love this community. <3

    - - - Updated - - -

    Final Update for the night. Just added Floorboard:

    er5t67u8i9876.png

    sfdghjhgf1245.png
     
  7. Captain Hoonigan

    Captain Hoonigan
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    I have 2 CJ-7's myself if you need any references to them, but since you have one I guess I'm not needed, lol. :D
     
  8. Brett

    Brett
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    It isn't Blender's fault, like you said its the bad topology. Try adding edge split.

    (imported from here)
     
  9. aronc64

    aronc64
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    finally another jeep
     
  10. drshaw1

    drshaw1
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    Nice! Two people doing different models of jeep! More jeeps the better I say. I don't use blender to do the modeling in so I cant really help with blender errors
     
  11. Cory5503

    Cory5503
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    Awesome!!!:D
     
  12. l0l1324

    l0l1324
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    The Topology is a bit repaired, as well as recalculating normals a few more times. There's no more black spots on the hood, but the body is a different story. The poly flow on the floor board is terrible, and I'm thinking about redoing the whole thing.

    - - - Updated - - -

    I'm thinking of entirely redoing this model in 3DS max. Don't worry, I wasn't too far with the model progress. To be honest, I think 3DS Max is a whole lot better than blender. The only reason I was using blender was because UV mapping is a whole lot easier. I think that the model would look a whole lot better in 3DS max. If you all really want me to, I will continue this model in Blender.
     
  13. Brett

    Brett
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    Its all the same once you get familiar and comfortable with the program. You just gotta practice, good luck.
     
  14. l0l1324

    l0l1324
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    I have quite a bit of prior experience with 3DS max, more so than blender. I just really hate the way UV mapping is handled in Max.
     
  15. General Lee

    General Lee
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    Holy Hell, it is practically Daisy's Jeep! Well it actually is.
     
  16. 2SLOW4U

    2SLOW4U
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    so exited what year is it
     
  17. l0l1324

    l0l1324
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    This model is based off of is a 1979 model, the CJ-7. Like my IRL Jeep.
     
  18. l0l1324

    l0l1324
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    Bad news everyone, my computer crashed. I've been absent for a while because my computer decided to explode and not work anymore. I am awaiting for new parts to come, and in the meantime, I can't play beamng because all I have now is a craptop. This project is going to be put on hold for now. :(
     
  19. l0l1324

    l0l1324
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    I'm back finally. So sorry. I was looking through my old hard drive and found the original model! :D I'll be working on this again.
     
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  20. l0l1324

    l0l1324
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    demo1.png
    Any way that I can match the edges with the contours of the wheel arch? I need to add more edges without ruining the poly flow.
     
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