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Crashing

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Oshawott, Sep 1, 2015.

  1. Oshawott

    Oshawott
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    Joined:
    Feb 1, 2015
    Messages:
    99
    Game crashes on launch. Tried verifying game cache but it didn't find any problems. Any ideas?
     

    Attached Files:

  2. TheHattonator

    TheHattonator
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    Joined:
    May 15, 2015
    Messages:
    6
    What are your full specs?

    If they are reasonable, above the minimum, then try re-installing the whole game and DirectX. Also, check for any driver updates.
     
  3. Prizedcoffeecup

    Prizedcoffeecup
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    Joined:
    Oct 28, 2013
    Messages:
    87
    This line near the bottom of the log before the game closes seems to be the culprit. My suspicion is that the file responsible for managing all of the plugin hooks is not working correctly, according to what this line in the log specifies.

    4.56939|D|CEF|Uncaught ReferenceError: HookManager is not defined

    Since BeamNG.drive has moved to Steam, try verifying your cache. If this does not help, then try to contact a BeamNG.drive developer directly about this issue.

    And by the way, TheHattonator, I found out that his computer is running a Core i7 3770K running at the stock 3.4 ghz frequency with a 2 GB GTX 960. The log shows no sort of initialization errors with either item individually. The only thing the log does not specify is the amount of RAM his computer has.
     
  4. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,696
    This line is just a harmless warning, it doesn't actually cause a game crash. It's in everyone's torque3d.log ;)

    (imported from here)
     
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