What resolution/AA setting though? I'm on 1080p with 4xAA (I can't set it to 2x for some reason, it's 4x or nothing). Disable AA and I get almost perfect 60FPS, but everything looks horrible. - - - Updated - - - The AMD R9 Nano looks pretty damn amazing. ITX card, 175W TDP and better performance than a GTX 980? Hell yes. I'd actually buy that over the Fury X even for my ATX rig, since it will probably be cheaper and has a 100W lower TDP. If only I could afford getting a new GPU every year... Although if Nvidia doesn't somehow improve DX12 performance with new drivers, I might be going back to AMD sooner than I'd expected. A 290X outperforms a bloody 980 Ti, it's insane.
I have, it's nice but it puts me into the 40 FPS range, that's because Torque3D doesn't scale resolution well. Currently I disabled the ingame AA, it looks awful and it blurs everything. I'm using Reshade to inject SMAA into BeamNG, it looks nice but the performance hit is pretty big. Although I can stay at 60 if I use Normal settings and no dynamic reflections.
Am of genius. Just realised that I can get a 4590 machine and a 8350 machine for the same cash. You know what I'm going for.
My specs, in signature... Runs BeamNG maxed out at 1080p 60fps. Runs Batman Arkham Knight maxed (With no nvidia gameworks) 1080p 30 / 60fps (Still waiting for patch) Runs CS:GO at 300FPS maxed on 1080p Basically, it runs 95% of my Steam Library on max settings. My Steam has been linked with my profile here on the BeamNG forums, feel free to check out my game list. AMD = You get what you pay for, pay $300 expect $300 performance with drawbacks. (Like how some beamng maps have some issues with AMD cards, I had a map I downloaded that didn't work on my AMD computer but when i swapped the same files. over to my intel built, it worked normally) INTEL = Expensive but worth every penny.
I doubt you can run BeamNG at max settings at 60FPS, I can't with an overclocked 970. By max settings, you mean that you have dynamic reflections on, AA on, AF on, all of the PostFX on, and all settings at High. I play with all settings max except no AA, no DR, and mesh settings at Normal. I can hold a solid 60 even in the town in ECUSA, and even on the far side of the dock looked towards the port on Port. If I turn mesh settings to high, I stay at 60 but frequently drop to the 50s, even 40s in the town in ECUSA.
Well... Max with a setting or two that don't make a dramatic difference to the visual aspect of the game, I think I have AA on low, but I cant remember off the top of my head, I'll have to check once I arrive back home.
I think I'm running maxed with dynamic reflections off, and maybe with one postfx setting off, I don't remember. Runs playable on vegetated maps. Think 40ish FPS on, say, east coast with a Moonhawk. 20-25ish with a T75. On Gridmap it runs a steady 60FPS with T75 and everything. I'd be able to run the game maxed out with dynamic everything if it worked with Crossfire though.
The new i3s look nice. Dual core and 3.9Ghz. Not really. It's only a bit faster than my 280x and even a 970 stutters. There is something besides just the GPU bottlenecking with these latest few updates.
At this point in time BeamNG looks and runs about the same as GTA IV. It takes top of the line hardware to run at medium-high settings, and even then it doesn't really look that good. I don't really know why it runs so poorly, the maps are big but there are plenty of other games that have bigger, more detailed maps and run better. I agree with you in that it's not simply a bottleneck in the GPU, it's something else.
Do you guys play with dynamic reflections on or off? I love the look of it but sometimes I turn it off if I want that extra 10-15 FPS.
Always off. With them off I can get a stable 60FPS on any map, plus they don't look right without Fresnel. It's why no matter the alpha of the colour the paint always appears unrealistically mirror-like.
Yea I can put my settings on mostly high with a solid 60 fps with it off on any map and sometimes 75 fps in fps friendly areas.
I decided to clean out my computer today. I also redid the cables as well because of all the hate from the last pics . I had to make some of the cables tighter than i would have liked to get them to fit around the back, for example the CPU power cable. The plastic shroud has been taken off the front of the PC in these images hence why the front panel stuff sticks out. I have also folded an old steam gift card and used that to prop up the MSI graphics card to stop it from sagging as much. I also used the leftovers of that card in a few strategic places (such as in three of the slits around the case and between dust filters and the case) to make everything a bit tighter to help reduce any noise.
I love how everyone here says that I don't need a better CPU for BNG and FSX, just a GPU. High on a 64p server in BF4 at native resolution gets me like 50FPS. Meanwhile FSX runs at 4FPS.
not sure i believe that, arkham knight is worse then unity, and 2 gtx 980's in SLI was unable to run unity well
If I upgraded my 750 to a 750ti, would it change the performance in games by a noticeable amount? The reason I'm asking is because it's the only card (except for the normal 750) which draws power over PCI-E (IIRC) and doesn't need a PSU upgrade since, like I just said, it draws its power from the PCI-E slot and doesn't need any power cables.