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Issues when i edit a mod's engine file

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by upsetkiller, Jul 15, 2015.

  1. upsetkiller

    upsetkiller
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    Joined:
    Jun 8, 2014
    Messages:
    21
    Hello people , when ever i try to make a moded copy of an official car by changing its engine torque values and such it shows up in the mod manager but not in the vehicle selector

    like wise when i use a mod as it is from the good modders here , it works , but when i extract it , edit the engine file and rezip it , again it shows in the mod manager but does not appear in the selector , what gives ? it worked previously but not after the latest updates .

    yes i am using documents \ beamng as the path
     
  2. upsetkiller

    upsetkiller
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    Joined:
    Jun 8, 2014
    Messages:
    21
    anyone ?????????
     
  3. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    Youve totally lost me. Your modded engine shows up as an entire vehicle? User error mate.


    If modifying the engine for the fullsize, go into mods/vehicles and create a folder called fullsize. Put *just* the engine in there. Mod it. The game will load the grand marshal as normal but with your mod engines.
     
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