Re: Gavril D15/D25/D35 Stepside etc v0.4.1 Great mod. A few things that I think would make it better: -The ability to use flareside beds on the heavy duty short frame -The ability to lift the trucks more and add bigger wheels (maybe something like DrowsySam's Monster Van or dkutch's Jeep Grand Cherokee) -An older front end and bed(like a 1980 Silverado) -A tool chest that can be put in the back of the beds -An offroad bumper with a bigger bullbar and a winch -Different hitch heights so trailers don't break the higher suspensions -Bed Canopies - - - Updated - - - And then here's a completely insane idea
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 Go to: My Documents>BeamNG.drive>cache.0.3.8.3>vehicles, then delete the folder that says 'pickupFS'. If you have the most up to date version of the game the cache should be 0.3.8.3, if you don't have the latest version then just go into whatever cache file your latest version is and do that^
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 I'm a huge fan of the Sopranos, so naturally I had to mod the SUV version Tony Soprano style..
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 So,arb. I love what you did with the moonhawk mod. Great road car and a great derby car. She really tears it up! Have you thought of doing a derby mod to this? I know slayersen is working on one, but I'd like to run them all together and see which one is top dog haha
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 also the same problem why I cant change car parts by your car? I can change only car body in Tuning and parts menu I can take only the cars in Menu, but I cant change a part
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 I honestly don't understand how someone can't understand a drop-down menu. We have drop-down menus on this forum.
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 The glass of the gauge cluster has no texture. Is there a fix for this?
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 here. I'll say something about it in the first post. I'll update this mod asap, but my (I thought finished) Moonhawk mod suddenly needs loads of updating after the last BeamNG update...
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 Very cool. So you're aware of issues with the Moonhawk mod? The family wagon is gone and spawns one of the sedans in it's place.
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 errr no. But I think that's an preset error. I (hopefully) just finished updating it, I'll try to release it asap. Still testing.
Re: Gavril D15 Stepside/Flareside Hey. This mod is amazing. Although... I just downloaded it and when I switched to your trucks in BeamNG.drive on Steam, the speedometer and RPM counter were covered in a bright yellow light that said in black letters NO. IDK if I did something wrong... If it is a bug or something can you make an update. Thanks
Re: Gavril D15 Stepside/Flareside Your vehicles are AMAZING! I just wanted to let you know that when I downloaded the Honda Prelude (I messed around with it, then I wanted to mess with your D-15 mod.) ALL OF THE MIRRORS IN THE HD VERSIONS ARE YELLOW AND SAY NO TEXTURE! I know your busy.. IDK what I did wrong or if it was the Honda's fault... Hopefully an update will come for that. Thanks - - - Updated - - - *ALSO* Does anyone know where to put this materials update? I'm confused about it... HELP
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 Hey AR162B, I love this mod, one of the best. One thing I need help on though: Some of my truck's mirrors are orange... - - - Updated - - - Dumb question but I am new to BeamNG.Drive: How do you work the AI?
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 At this time, there is no attack mode. You can only set specific paths (which I haven't figured out yet) or make them flee. It kinda put derbying to rest for now unfortunately.
Re: Gavril D15/D25/D35 Stepside etc v0.4.1 Currently some materials are broken, most can be fixed by putting that materials.cs file into the zip > vehicles/pickupFS directory. You'll need to overwrite the one which is there already. Some materials have are changed in the mesh, that will be fixed in upcoming update. I'm updating this mod as we speak (besides getting rid of some bugs in the van mod) but I'm also having some exams coming up so it can take a while.