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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Jalkku

    Jalkku
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    Sep 2, 2012
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    223
    Been working on this rally map for a few days now. Accidentally posted a pic yesterday to community screens, was supposed to post it here...

    A 2-3min gravel stage on rainy conditions, located somewhere in northern europe. You can drive it pretty fast if you take the turns in correct manner.

    Here's a little video of me driving (with keyboard) through it. Also some pics. There's some vegetation pop-upping happening (1:20-> on the video), not sure why... Oh and polo got some new sounds :D

     

    Attached Files:

    • screenshot_00001s.jpg
    • screenshot_00003s.jpg
    • screenshot_00004s.jpg
    • screenshot_00010s.jpg
    #4701 Jalkku, May 14, 2015
    Last edited by a moderator: Oct 21, 2015
  2. SoHigh00

    SoHigh00
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    Nov 11, 2013
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    506
    Oh wow, I love the reflections in the water puddles and the overall atmosphere. Also will the map have custom sound for the dirt too? It sounds differet...better...like a lot better. Especially with the new engine sound going along with it. Keep up the great work man! It's always a treat to see your name in this thread :)
     
  3. Jalkku

    Jalkku
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    Thank you! :)

    All the sounds are from the car, it has sounds for skidding and rolling on gravel. I'll try to implement the gravel sounds to be part of the map but I'm not quite sure if that is even possible.
     
  4. Aboroath

    Aboroath
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    Aug 25, 2013
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    Beautiful! Definitely has the perfect atmosphere and I am blown away by the road reflections, decal roads can do that?. In my opinion, all this needs
    is some elevation switchbacking and a lake/coast area and this will be another BeamNG gold standard! Great work.:cool:
     
  5. vladmir poopin

    vladmir poopin
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    Banned

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    Mar 17, 2013
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    could you make a winter version too please (if you have time)
     
  6. mtslittow

    mtslittow
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    Sep 28, 2012
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    142
  7. dpitkin

    dpitkin
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    Aug 7, 2012
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    well this is embarrassing, seems we both wanted to build a rally map these past few days:eek:
    screenshot_00001.jpg screenshot_00002.jpg screenshot_00003.jpg screenshot_00004.jpg screenshot_00005.jpg
     
  8. Jalkku

    Jalkku
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    There's never enough rally maps! Looks cool, keep going :)
     
  9. Goosah

    Goosah
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    Global Moderator
    BeamNG Team

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    Aug 30, 2013
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    Haha they can be different stages of the same rally :p
     
  10. Aboroath

    Aboroath
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    Embarrassing?....god no, just more awesomeness! Your map looks killer dpitkin! Amazing times around here all the way around.:cool:
     
  11. Hati

    Hati
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  12. Dummiesman

    Dummiesman
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    need turbo sound ;)
     
  13. Narwhal

    Narwhal
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    Aug 4, 2013
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    crash test dummies for the win
    screenshot_00002.jpg
    also, i forgot to multi dae. will fix if released
     
  14. Dc5R

    Dc5R
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    Yay ! But why is the roamer puffy ?
     
  15. Narwhal

    Narwhal
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    i broke the smoothing groups. i shouldve exported as a separate .dae, but old habits die hard, and i exported as the roamer .dae
     
  16. SixSixSevenSeven

    SixSixSevenSeven
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    Because he broke the smoothing groups while modifying the mesh. This can be avoided by using multi-dae as he referred to. There are also ways to fix the smoothing groups instead.
     
  17. Dc5R

    Dc5R
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    Oh , ok . :p
     
  18. Mythbuster

    Mythbuster
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    Aug 11, 2012
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    782
    Why are these things so complicaaaatedddddd dadadadada
    hOujC.png
    (it's the awning for the RV btw... Stumbled upon the patents for them so decided to make them accurate. I'm planning to make it work, but no promises).
     
  19. Narwhal

    Narwhal
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    1,698
    probably will never finish this. modeling a city
    hOxb5.jpg

    hOxjW.png
     
  20. SoHigh00

    SoHigh00
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    Nov 11, 2013
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    That looks sweet as well man! With all the rally maps we just need more rally cars :)
    This looks amazing dude! It will kick ass if you manage to make it work :)

    And to stay on topic:
    1.JPG

    Edit...rear:
    1.JPG

    Thanks Aboroath, that means a lot :)

    Edit nuber two:
    1.JPG
    Please ignore the bright speculars on the suspension and the gold plated exhaust. Color tones are not final either :)
     
    #4720 SoHigh00, May 15, 2015
    Last edited: May 17, 2015
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