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Discussion in 'General Discussion' started by Hi_Pie555, Aug 5, 2013.

  1. Hi_Pie555

    Hi_Pie555
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    Joined:
    Aug 5, 2013
    Messages:
    2
    Hello Community, I would like to know how to setup my Logitech Cordless Rumblepad 2. (or Logitech GT Driving Force)
    I have briefly looked into how to do it on the forums and couldn't find how.
    Help!

    -Pie :)
     
  2. Austin

    Austin
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    Joined:
    Aug 3, 2013
    Messages:
    223
  3. Hi_Pie555

    Hi_Pie555
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    Joined:
    Aug 5, 2013
    Messages:
    2
    Sorry, I forgot to mention I have the Tech Demo.

    Is it still possible?
    I hope it is :(
     
  4. IronSoul

    IronSoul
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    Joined:
    Aug 4, 2013
    Messages:
    6
    #4 IronSoul, Aug 5, 2013
    Last edited: Aug 5, 2013
  5. BATC42

    BATC42
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    Joined:
    Aug 4, 2013
    Messages:
    1
    I have the same problem. I followed what is written in the wiki, when I check the console it says the inputmap has been loaded correctly in the game, but the Rumblepad 2 doesn't work in the game... Attached is a screenshot of the game's console. Below is my inputmap file.

    Code:
    // Product Name: Logitech Cordless Rumblepad 2// GUID: {C219046D-0000-0000-0000-504944564944}
    // axes: 4^V^Z^Y^X
     
    //%device = "{C219046D-0000-0000-0000-504944564944}-" @ %joyNum;
    %device = "gamepad" @ %joyNum;
     
    // 0 deadzone
    $gp_deadzone = "-0.15 0.15";
    
    
    // camera
    moveMap.bind(%device, zaxis, "D", $gp_deadzone, gamepadYaw);
    moveMap.bind(%device, rzaxis, "D", $gp_deadzone, gamepadPitch);
    // movement
    moveMap.bind(%device, yaxis, joy_steer_nl_dz);
    //moveMap.bind(%device, thumbly, "D", $gp_deadzone, gamePadMoveY);
    
    
    moveMap.bind(%device, button1, "D", $gp_deadzone, joy_brake);
    moveMap.bind(%device, button2, "D", $gp_deadzone, joy_accelerate);
    
    
    moveMap.bindCmd(%device, button9, "beamNGResetPhysics();", "");
    moveMap.bindCmd(%device, button3, "beamNGTogglePhysics();", "");
    moveMap.bindCmd(%device, button6, "beamNGToggleParkingBrake();", "");
    moveMap.bindCmd(%device, button10, "beamNGSwitchVehicle();", "");
    moveMap.bindCmd(%device, button8, "gamepadZoom(-0.1);", "gamepadZoom(0);");
    moveMap.bindCmd(%device, button7, "gamepadZoom(0.1);", "gamepadZoom(0);");
    moveMap.bindCmd(%device, button4, "beamNGResetCamera();", "");
    
    
    moveMap.bindCmd(%device, button5, "beamNGCameraToggle();", "");
     

    Attached Files:

    • Capture.PNG
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