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Two questions: ABS and textures.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by VikingWarrior96, Mar 28, 2015.

  1. VikingWarrior96

    VikingWarrior96
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    Joined:
    Apr 19, 2014
    Messages:
    11
    Hello, I'm pretty new here.

    -My question about the ABS is, how can I make a car without ABS to have it? I've tried to modify the jbeam file, the part that says

    Code:
     {"selfCollision":false}
                {"collision":true}
                {"enableHubcaps":false},
                ["FR", "wheel_FR", "fw1rr", "fw1r", 9999,  "fh5r", 1],
                ["FL", "wheel_FL", "fw1ll", "fw1l", 9999,  "fh5l", -1],
                {"selfCollision":true}
                [COLOR=#ff0000][B]{"enableABS":true}[/B][/COLOR]
                {"propulsed":0}
    
    But that doesn't seem to help.

    -The other question is about black textures in maps.

    I'm having problems with the map called Sulaco Bay (Sulaco-Bay) at both sides of the road there are black textures. I've seen some user explaining how to fix it, but I've tried and didn't help.

    How can I fix it?

    Thank you in advance. :)
     
  2. KennyWah

    KennyWah
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    Joined:
    Jan 16, 2013
    Messages:
    2,666
    Code:
     {"selfCollision":false}
                {"collision":true}
                {"enableHubcaps":false},
                ["FR", "wheel_FR", "fw1rr", "fw1r", 9999,  "fh5r", 1],
                ["FL", "wheel_FL", "fw1ll", "fw1l", 9999,  "fh5l", -1],
                {"selfCollision":true}
    [COLOR=#008000]            {"enableABS":true}[B]
                {"ABSthreshold":6}[/B]        [/COLOR]
                {"propulsed":0}
    
    Add a line to it that is like this.
     
    #2 KennyWah, Mar 28, 2015
    Last edited: Mar 28, 2015
  3. VikingWarrior96

    VikingWarrior96
    Expand Collapse

    Joined:
    Apr 19, 2014
    Messages:
    11

    Thank you so much. Doesn't seem to help too much, it still lock the wheels, but I guess I have to change the threshold value. Anyways it's not like full locking.

    Thank you again, and now I only need to be helped with the texture issue for the post to be closed :D

    Texture issue FIXED

    All I had to do was to copy the files inside the map's texture folder into the BeamNG art/terrain folder. Just in case someone is having the same issue.

    Thank you!!

     
    #3 VikingWarrior96, Mar 28, 2015
    Last edited: Mar 29, 2015
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