BORT Hubcap Pack A growing collection of OEM-inspired and aftermarket hubcaps for BeamNG.drive! About This Mod This is a hubcap pack that originally started as a small personal project. I wanted to prove to myself that I could actually make a working mod for BeamNG.drive, so I decided to try making a single hubcap. What started as a simple experiment eventually turned into something much bigger, and I kept adding more hubcaps as I learned how to model, troubleshoot, and get everything working in-game. The pack currently features 25 different hubcaps, with designs inspired by real vehicles, including various Toyota, Nissan, Ford, and other manufacturers' models. My goal is to continue expanding the collection with more OEM-style and aftermarket designs over time. Features 25 different hubcaps currently included, with more planned for future updates 14-inch, 15-inch, and 16-inch variants for different wheel sizes Compatibility with supported 14x7, 15x7, and 16x7 steel wheels A mixture of OEM-inspired and aftermarket hubcap designs Some hubcaps feature modeled OEM-style clips, based on their real-life counterparts Different hubcap options for regular and deep steel wheels are supported Hubcaps that can detach from the wheels using BeamNG's hubcap physics More designs, improvements, and fixes planned for future updates Hubcap Names The hubcaps use the model names of the real vehicles they are based on, rather than their fictional BeamNG equivalents. For example, you might find a hubcap listed as BORT Versa or BORT Camry in the Parts Selector. This makes it easier to recognize which real-life vehicle each hubcap design originally came from. Wheel Compatibility The hubcaps are intended to be available in three sizes: 14x7 steel wheels 15x7 steel wheels 16x7 steel wheels Some wheel types use different hubcap mounting slots, so compatibility may vary depending on the vehicle and wheel configuration. If a hubcap doesn't appear in the Parts Selector, make sure you have a compatible steel wheel equipped. Development and Future Updates This is still a relatively new project, and I'm continuing to learn more about BeamNG modding as I work on it. Since this project started as a learning experience, some hubcaps may not be perfect. Certain models might have minor visual issues, clipping, or positioning problems that I haven't noticed yet. I also want to be transparent that I used AI assistance during development, particularly for troubleshooting, working with JBeam files, adjusting model positions, and figuring out how to get everything functioning properly in-game. Bugs, Feedback, and Suggestions If you encounter any bugs, missing textures, invisible hubcaps, incorrect positioning, or other problems, please don't hesitate to let me know! Screenshots are especially helpful when reporting problems, since they make it easier for me to identify which hubcap or wheel configuration is affected. I'm also open to suggestions for additional hubcaps that could be included in future updates. This pack is still a work in progress, and feedback is always appreciated. Thanks for checking out my mod, and I hope you enjoy it! pics:
Also, if you're still taking hubcap suggestions, I've got a couple favorites that I'd love to see, if possible: - Saturn ION 1 trim 4-spoke - Early 90s Plymouth 'sunflower'