for some reason, whenever i use the debug tab in the vehicle config, it breaks the ui and only displays the debug stuff for everything. parts, tuning, main menu, and freeroam ui? debug tab. idk if i broke something, but it keeps bugging me out whenever i need to check something with the jbeams. i have some footage of the ui breaking too
when i switched to safe mode for troubleshooting reasons, i uncovered THE most unplayable bug plaguing 0.39 in the Polish language pack, the Imperial units are listed as British instead
Really loving the career mode, i hope there's gonna be Taxi/Bus Missions for that one aswell. Small issue that i noticed is the Hud Layout keepts switching to "Freeroam", even if i keep setting it to "Career Freeroam". The new Freeform deliveries are very fun aswell! Adding those to career would be amazing. Did you change anything on the Bus route checkpoints? They seem way more strict than before, a bit too strict imo.
Just imagine how different the career would be if tire wear and brake system deterioration were factored in—discs and pads grinding down—and if they threw in oil consumption, fluid loss, and all the rest…
I have 2 issues in 0.39 when using the HUD AI App: 1. If I set the "In Lane" setting to On, when I reset the vehicle (Using Insert or Shift R), the "In Lane" setting goes back to Off. (This doesn't seem to occur with the other settings in the AI App) 2. When I set the vehicle to Random in the AI App and then switch it back to None, I lose the ability to steer the car on my Xbox controller ( and the D-pad input doesn't work). I can still use the keyboard to steer. The only way to get the Xbox steering back is to spawn in another area of the map. (I have tested this in safe mode)
I love that particles finally are affected by light, but the flicker when the change from shadow to light can be quite obnoxious... Maybe make it that the sampled light isn't applied directly, but is mixed gradually with previous values, so that it takes a second or so for new shading to fully take effect? Uder trees it's especially bad, this whole sprite changes shading multiple times per second as it wanders under the leaves...
Is anyone else having issues with the filters in the vehicle selector tab, specifically ones with numerical values. There are redundant arrows to raise or lower the value, neither of which work properly. The red X buttons to reset don't work, and the "This value must be between x and y" text is hidden by other filters. Typing in a value is also virtually impossible due to rounding to the minimum and maximum "safe" values, having to rely on changing the individual characters in the value. Also having a button to reset all filters at once would be great.
Please for the love of goddesses please bring back the race features (race to destination and drive to destination) I'm so lost without it rn
it is the exact opossite for me, my career freeroam hud apps dont seem to save (always something resets, like the tachometer not showing in first person) so i instead apply the freeroam preset, but the career freeroam preset always goes back whenever i go into a mission, but this is probably intended.
I noted down that in this update the game "forgets" what your settings are set for UI apps. As in if you choose to have an app show or hide whilst inside the vehicle.
Noticed this weird visual glitch happens with bumpers and other parts when they fly off cars sometimes, you can see it clearly in the cinderblocks in this video. Any idea what causes this, or if there are any fixes in the pipeline?
I'm sorry for constantly bringing this up but i want to fix the constant pixelated flickering of tire marks and tram tracks. It still occurs on safe mode and I don't have much knowledge of how to fix bugs and I can't find anyone else talking about this. I have to play on old versions without mods because it's annoying me too much. It's worse when you're the only person having this problem, while others are enjoying the game. edit: Vulkan doesn't have that problem, but it has this (image 2)
.39.3 is out, and I just want to say thank you for this, and the reverted config saver as well. And the telemetry pop-up in the parts/tuning menu is genius. Devs truly do listen to the community, and I really appreciate it. Edit: I didn't change graphics settings at all, and it seems like I'm getting 5-10 extra fps after the hotfix. There's a chance I'm just not remembering correctly, but I'm fairly sure
Hey everyone! There are issues with car lighting in 0.39. In version 0.39.2, cars were dimly lit during the day, as if they weren't lit at all. Everything was fine at night. Now there's a fix, but now the light isn't as bright at night. These screenshots aren't mine; I'm writing this on behalf of people who encountered this issue. I hope the developers see this post and can fix the lighting in the future. Although, my idea is to add a special widget for adjusting the car lighting in the game itself, in order to adjust the light during the day and at night. This is my first post and I hope the photos will upload here.