When you exit off BeamNG, the FPS gets worse and sudden stutters start happening. I turned off VSync to see if it was the problem but it's still occurring (Clip shows after I re-enter BeamNG. FPS goes down really low and but then goes back to like 20-60 FPS).
Not everyone has to like its looks, I mean, I find the tail lights quite odd tbh, but yeah. I just wish the devs would let us do some more tuning to the 2.0 diesel engine these cars have, quite sad that we can't properly tune them at all, IRL, these engines have quite the tuning potential with simple remaps and downpipes. This has been a request of mine since the release of the Vivace/Tograc lol
Has anybody had an issue with vulkan/dx11 where the shadows just paint everything black? This doesn't happen on dx12, where the shadow is less aggressive.
Do you, by chance, have any mods? People love to complain when they can't understand that with updates, there is a pretty big chance of mods breaking and thus making the game unplayable in some cases. Like that one guy who said he has 2600 vehicle mods and 550 maps, that is just completely insane, how can you expect the game to run well right after the update release? And even worse, how can he have the audacity to blame the game/devs for something that isn't even remotely close to being their fault?
Dont know what you devs did in the hotfix, but my performance is way better. I can run normal graphics at only about 1 frame less then I could before. I used to run a little below normal. So I dont know whats wrong with your pcs, but my 3rd gen I5 and gtx 720 run it the same as before while looking better. But the auto exposure is fucking laggy and unreliable. Also hate the new ui (not in looks but in navigation) like why the fuck is the vehicle selector not a separate tab?
Ive found a bug. Basically on vulkan when enterign and soemtiems when exiting the Italy tunnels auto exposure creates a flash effet. Happens mroe with speed. For refrence i have a 3050 ti 4gb on windows 11
Well you just need to make sure they become known issues, theres only so many things they can fix at once. My game is currently in an unplayable state as the problems i'm having are less common than the ones that they are tackling in these first few hotfixes (they need to fix the most common problems first). That shifting issue doesn't sound like anything that ive seen here so make sure it is acknowledged by the devs.
Updated GTAO doesn't allow faking shadows as much as it's now way more correct in overall, it's less "blobby" and gives more correct shading instead. I generally don't recommend changing radius because, as you noticed, it will usually end up with broken AO rather than improved Check these docs + reference research papers
no it wont only on ps5 confirmed because of the xbox series s, the series s is too weak to run beamng
The only mods I had downloaded were things from Beam-Monsters. But I even tried wiping everything clean and just trying the vanilla game, as well. Same result. Bad lag spikes when shifting. I'm sorry if my comment seemed harsh to the devs, it's just sad that I wasn't experiencing anything this game-breaking before the update and now I get this. It just sucks is all.
alright i figured out the cause of the no texture engines on the new cherrier, its a conflict with DFA, so just turn that off if you're having the same problem as me
I hope all these complaints don’t revert the graphics back to how it was. I’ve found the performance to be better (even at night with all the car lights on!), the lights to be lightyer and the shadows to be shadowyer. Yeah it’s hard to see because of glare and darkness. But go outside at night and you’re faced with the same problems. Realism is a blessing and a curse.
My first look at beamng .39 was kind of not the best, I've seen online that it's beautiful and that there is better lighting, and I believe that, but i couldn't load it for some reason, my game was stuck on the loading screen for freeroam. But also with the amount of time spent in the menu, i didn't quite like the new selection sfx, it just felt wrong, bc I started playing with the original sound for when you hovered over a button. Also, it's cool that there's menu music, but it just doesn't feel like beamng, it doesn't quite feel like the music made by Gabester used in the official videos. The music makes it feel more like Sharkbite in Roblox in my opinion, or even Car Parking Multiplayer. I don't know how to feel really, and I'm sure I might start getting attacked by ppl for my opinions but i just had to share it. I'm sorry, but those things don't make the initial menu experience very welcoming or nostalgic like it did .38 or earlier
I think the lighting difference is incredible. I wish more folks could be patient with probably the biggest update in the history of this game. The hotfix updates will probably set a record as well. Give'em time, go stare at some grass.
...that link...I've been searching for something like that my entire life. It's like u just gave me water in a fucking desert where I've been stranded for like a week
somewone (like me) has problems with number plate text format? with square plate and EU plate is completely different