Latest update has been released, download from the link in first post This update has been a long time in the making (about 6 months for the main bulk of the modelling and texturing) and will likely be the last content update for a while as I want to work on other projects for a bit (been staring at exclusively traffic for years now) Make sure to clear cache and remove old versions before reporting issues !!! My old American traffic is also being revived by @Spiicy to be brought to a releasable state, and I have been helping finish the stuff I never got round to before there. You can find it here, release sometime in the next year or so: https://www.beamng.com/threads/spiicys-realistic-american-traffic-pack.108087/ Full changelog: Traffic Tool -Reworked traffic tool with new ui layout to better handle all the options it now has -Added expansion system, allowing for using multiple groups at the same time -Optimisations to data loading to allow for more expansive license plate options list without freezing the game on load -Added group info display and support for new fields -Added new tag format for groups -Improvements to random tire selection code (all the above improvements thanks to @Car_Killer) -Added support for new stickers system -Added support for dynamic LHD/RHD switching (not implemented on all cars currently) EU Group -Added Skoda Yeti (model courtesy of joethebestinthehouse on the BeamNG discord) JP Group New car additions -Daihatsu Mira e:S (+Toyota & Subaru rebadges) -Toyota Aqua (2021) -Suzuki Xbee -Mitsubishi eK/Nissan Otti (2008, facelift) -Mazda CX-30 (+Signature Style parts) -Daihatsu Taft -Suzuki Solio/Solio Bandit (+Mitsubishi rebadges) -Mitsubishi Minicab/Nissan Clipper (U71) -Suzuki Carry (DA63) -Honda Freed (2nd gen, pre & post facelift) -Honda N-WGN (1st gen, pre & post facelift) -Mazda CX-5 (KF, facelift) -Toyota Alphard & Vellfire (AH30, facelift) -Nissan Crew (pre-facelift) All modelled from scratch by myself for this mod Existing vehicle improvements -Cal-Look French Type bodykit for the Every -Modelled proper wheels for the Como -ALSOK skin for the Como (yes it's supposed to be like that) -FedEx skin for the Caravan -km Taxi skin for the JPN Taxi -Miracle Mirrors added to the JPN Taxi -Street view version for the Alto -Modelled proper hubcaps for the Corolla -Modelled correct taillights for the Move Latte Cool spec -Added model badges to all vehicles that were missing them -Implemented dynamic sticker system for all Japanese group vehicles -New set of realistic Japanese appropriate tires (textures by @Car_Killer) -Fixes and improvements to default common parts and slots across most vehicles (horns, engines, tires) -Fixed Jimny missing steering wheel prop line -Fixed X1 indicator glowmaps assigned wrong from mirror
so here the deal,you updated the pack but when I go to the nissan crew and I search I "paint style"and go to racist yauzer taxi and yauzer taxi,there is just a no texture everywhere,this might be a bug or i did the clear cache wrong (EDIT)why is there a racist yauzer taxi?
I forgot to ever cook those textures because they're not used on any configs so the yakuza taxi skin and the racecar version are missing, if I ever can be bothered i'll stick them back in in an update. Not sure why you'd ever need to be loading it up and scavenging through the parts selector of a traffic car though
I forgot to change a couple things when reworking the drivetrains for the mod that seems to have broken it, will be fixed whenever I get round to doing a hotfix or new update for the mod
Question, is there American traffic or is it European and Japanese traffic only? Nevermind, scrolled up and will be watching the American traffic pack.
How do I make custom traffic groups, exactly? I tried editing the US group to have Robot Van and Cherrier FCV configs, and I made a new one with the generic American police cars. When I load into the game and try to use the Traffic Tool, it first spits out an error message, and when I open it again, the dropdown for the groups is empty. --- Post updated --- This is the error message, by the way.