Introducing, the king of the toughest trucks in Indonesia. IMPORTANT LOWER YOUR VOLUME FOR THE HANDBRAKE NOISE ACTIVATION! ↓↓ DOWNLOAD LINK ↓↓ DOWNLOAD The 5th generation Ranger was marketed in Japan as the Ranger Pro, or Hino 500 Series for export. In Indonesia, the locally manufactured models are continued to use Super Ranger and Jumbo Ranger names. In Malaysia, it was called Validus. The Ranger series was marketed as the Hino Mega in Thailand. The light-duty fourth-generation FA and FB models sold in some markets were discontinued with this generation and replaced by the 300 Series or light-duty versions of the 600 Series. In April 2017, this facelifted version was revealed along with the facelifted Profia. The exterior has been redesigned with a brand's trapezoidal shape grille, new headlamps, and a unique stylish bumper. The interior has also completely redesigned with a new dashboard comprising a 4-spoke steering wheel, a 7-inch Multi Information Display (MID) and a selection of options. The MID is also equipped with hands free function and Bluetooth connectivity with On-board failure diagnostic device (J-OBDII). The new Ranger mid-cycle update also debuts the all-new 5.1-liter A05C engine that replaces both J05E and J08E engines. Transmissions should continue to with manual (6-speed or 7-speed), Allison automatic (6-speed) and Pro Shift semi automatic (6-speed or 7-speed). Sales began in Japan later in 2017. And yet, there was none in BeamNG.Drive, untill now! Discord Link https://discord.gg/pFBRNw3xhp Pictures: Hino 500 FL 260 JN (Pre-Facelift) Hino 500 FL 280 JW (Facelift) Hino 500 2KG (Japan Facelift) Dakar Version Interior Shots: Hino Global Hino Japan Facelift This mod features: 47 configurations (5 different markets, more in next update) Openable doors, bonnet and cab Available in RHD, as well in LHD BeamNG's new light animations Accessories for bumpers, doors, stickers, interiors, and roof bar Accurate badging and emblems Each trim is accurate to the real counterpart (well I tried) MUST READ Things that still need to be worked on Crash models tends to spike Needed work on baked lights Might overhaul the models again, especially the cabin Rework on textures and interactable stuffs And more works needed to be done.. (Feedbacks would mean a lot) (If you're willing to help, please DM me!) Credits: BeamNG.drive = Materials and textures Hariaall/Beefiesu/me = Creator StrictBark = Custom turn signal sound LUA me, lebasics, benedict_.s, Desert Dakar Rally, rrntheandrian, dau113, AgentMooshroom5, hanpen = Provided 3D Models Raul95, Poppukorn = Engine tuning and jbeams revision Wikipedia, cs20h., B Channel (YT) = Informations about the car himopan_, lebasics = Interior references reizeimako07, ist2724 = Main testers
Would be nice to be at least credited for the upfit that's spliced together from my traffic mod models
Can you modify the vehicle's balanced suspension? As shown in the picture, they have not reached the top of the suspension limiter. I hope you can release a modification so that the vehicle's suspension travel reaches a normal level.) --- Post updated --- There's one more thing, you need to fix the issue where the first suspension setup doesn't move up and down. This suspension setup bounces weirdly when going over bumpy roads. Hope you'll get both suspension setups fixed.
I just downloaded this truck, and I drive one of these every day for work. I will say, your pre-facelift dashboard is good, but it's not perfect. One thing I notices, is a couple of the gauges have been swapped around. The Front air gauge should be where the rear air gauge is, the rear air gauge should be where the fuel gauge is, and the fuel gauge should be where the front air gauge is. Also, you're missing the digital odometer, which is positioned in the bottom of the speedometer, made up of a 10 digit 8 segment display. Also, in terms of dashboard lights, the parking brake light should be next to the odometer, (There should be the low-air warning light next to it too.) And you're missing the exhaust brake light as well, which comes on at any time the exhaust brake is active, and the vehicle is coasting with neither clutch, nor accelerator depressed.
It's much clearer now. I noticed that the travel of the balance shaft you made does not reach the maximum travel, and there is still some distance to the limiter (as shown in the attached figure). Also, separating the central rotation axis of the balance shaft from the frame to simulate the sign of heavy cargo allows the vehicle dynamics to be closer to reality, which is very good. But I hope you can improve this balanced suspension.
Something that I think would benefit this mod is the Rollback uplift from the H-Series. the H-Series Rollback Uplift would work perfectly for the Medium G-Series uplift frame on this truck and even the perfect length.