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SP Dunekicker Normal Map has Wireframe baked into it.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Blenux, Jan 26, 2026.

  1. Blenux

    Blenux
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    Joined:
    Oct 29, 2021
    Messages:
    100
    The SP Dunekicker's normal map texture of the tt_body, which are,

    (Why is there two?)
    racetruck_body_n.data.DDS
    racetruck_body_n.normal.dds

    has a wireframe baked into it's normal maps,
    upload_2026-1-26_10-15-48.png
    (Right click and open image in new tab to see larger)

    Gimp with a emboss filter to see it better,
    upload_2026-1-26_10-17-15.png
    (Right click and open image in new tab to see larger)

    This is for both textures.
     
  2. Fluffy Panda

    Fluffy Panda
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    Global Moderator
    BeamNG Team

    Joined:
    Sep 16, 2020
    Messages:
    1,426
    Thanks for reporting :)

    This issue will be fixed in the next update. Unfortunately, I can't provide any information about possible date of the fix.
     
    • Like Like x 1
  3. CrashHavenBNG

    CrashHavenBNG
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    Joined:
    Aug 1, 2025
    Messages:
    1,309
    Awww, cant reveal the next update? If all these bugs aren’t going to be in a hotfix, the update is somewhat soon. I assume around a month and a half.
     
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