Released Norway

Discussion in 'Terrains, Levels, Maps' started by IncaSpider2990, Jan 23, 2026.

  1. IncaSpider2990

    IncaSpider2990
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    Description: "A small European-island off the coast of Norway"

    "Norway" is a map I've been working for almost a month now; I've had many issues before with the .ter file becoming missing and not knowing why with other maps I've previously tried to create. But now I've figured out that the cause for this is inside .mis file, (.mis file is basically the level file) so now that is fixed. I took inspiration from many European maps around the forums, and I decided to make my own. I searched up what types of trees are in Norway, so this is the closest I can possibly get with the trees. I am willing to take suggestions, and I am willing to help with errors. Anyway, I hope you enjoy! And please leave some feedback on what you think!

    !This is a map created by me in version 0.4.2.2 and might not work in new versions, download with caution!

    Installation Instructions:

    1. Download the .zip file on the bottom of the page and place it in your mods folder, it should be set up like this: "BeamNG.drive\mods\Norway_v1.5.zip" (There is no need to extract the .zip)

    2. Delete the previous version from your cache folder (if you have it)

    3. Enjoy!

    Credits:

    - Me for making the map
    - BeamNG for materials, assets, textures, etc.
    - L3DT for terrain heightmap
    - Ouerbacker for modified container, industrial, and eca building textures


    Features:

    - Long asphalt road that goes around the map

    - Aspen and Fir tree forests
    - Some dirt roads and a bumpy road that leads to the port
    - Communication Tower
    - Small town area
    - Industrial buildings
    - Lighthouse
    - Gas Station
    - Port
    - Some houses

    Future Plans:

    - Snowy variant of the map

    Changelog:

    v1.0: First release!
    v1.1: Fixed minor collision bugs on some buildings
    v1.2a: Added port area, moved lighthouse, and changed in-game preview pictures for the map
    v1.2b: Fixed a preview picture not showing up in-game
    v1.3: Fixed some floating containers in the port and removed a random floating object (thanks figs074 and hello1790 for pointing these out!)
    v1.4: Changed buildings textures to look more European, added small dock to lighthouse island, changed red containers to blue, fixed buildings becoming "no-texture" from long distances by having them turn white (for now). Fixed some building positions, fixed some material issues, and made the port crane appear. And finally updated in-game preview pictures.
    v1.5: Added another house and a little more to the town area. Slightly adjusted the containers in the port area and added a day and night cycle


    Pictures:

    screenshot_00004.png screenshot_00016.png screenshot_00006.png screenshot_00014.png screenshot_00017.png screenshot_00015.png screenshot_00018.png screenshot_00012.png screenshot_00013.png

    Video by Hello1790 from the 1.4 update:

     

    Attached Files:

    #1 IncaSpider2990, Jan 23, 2026
    Last edited: Feb 1, 2026 at 3:02 AM
    • Like Like x 4
  2. SunNG

    SunNG
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    Looks bright and beautiful, great job! I love the vibe of the old versions.
     
    • Like Like x 1
  3. GoblinGreenGuy

    GoblinGreenGuy
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    nice!
     
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  4. figs074

    figs074
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    works in 0.14
    Screenshot_20260123_163527.png
    great map btw
     
    • Like Like x 1
  5. IncaSpider2990

    IncaSpider2990
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    • Like Like x 2
  6. Zoidberg38538

    Zoidberg38538
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  7. Superkyle1990

    Superkyle1990
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    This map is awesome! Thank you for releasing it
     
  8. IncaSpider2990

    IncaSpider2990
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    Update 1.1 is released!

    Changes:

    - Fixed minor collision bugs on some buildings
     
    • Like Like x 3
  9. figs074

    figs074
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    I have some suggestions for the lighthouse
    it would be cool if you moved it to the island and make the island look kinda like this:
    lighthouseinisland.png
    (gray is asphalt, white is structures/houses, red is lighthouse and brown is a dock)
    Or if you don't want to move it to the island, you could maybe make it look like this:
    lighthouseinmainland.png
    (the black square surrounding the lighthouse are the fences)
     
    #9 figs074, Jan 24, 2026
    Last edited: Jan 24, 2026
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  10. IncaSpider2990

    IncaSpider2990
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    I like that idea! I'll see what I can do


    --- Post updated ---


    Update 1.2a and 1.2b are released!

    Changes:

    1.2a - Added a port area, and moved the lighthouse to another island

    1.2b - Fixed a preview picture not showing up in-game
     
    #10 IncaSpider2990, Jan 24, 2026
    Last edited: Jan 24, 2026
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  11. figs074

    figs074
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    port has floating containers in 0.14.0.5
    Screenshot_20260124_213218.png
    i was going to test it on 0.4 but it just gave me this error along with some other "could not create resource" errors
    Screenshot_20260124_212441.png
     
  12. IncaSpider2990

    IncaSpider2990
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    I think the floating containers are like that because I used .prefab files for the bottom containers, so it should be an easy fix. The missing forest file I'll take a look at.
     
    • Like Like x 1
  13. Hello1790

    Hello1790
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    Was this put here by accident? Nice Map Btw!
     

    Attached Files:

    • Screenshot2026-01-24205912.png
  14. IncaSpider2990

    IncaSpider2990
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    Not sure why that's there. I will fix that and update the map file
    --- Post updated ---
    I tried it on 0.15 and it works fine without any pop-up errors. I recommend deleting your cache folder and restart your game. Hopefully that will fix it.
     
  15. Superkyle1990

    Superkyle1990
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    This update is very cool! I love the port and the small dock next to the lighthouse!
     
  16. IncaSpider2990

    IncaSpider2990
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    Update 1.3 is released!

    Changes:

    - Fixed floating containers in the port and removed a random floating object (thanks figs074 hello1790 and for pointing these out!)
     
    • Like Like x 1
  17. Hello1790

    Hello1790
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    i think you forgot one
     

    Attached Files:

    • Screenshot2026-01-25073817.png
  18. IncaSpider2990

    IncaSpider2990
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    This isn't occurring on my end... That floating container is there because a crane is holding it. And I guess it is not showing up on your end. Try clearing your cache folder. If that doesn't work, I'll see if I can fix it.
     
  19. Hello1790

    Hello1790
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    I think it depends on what version of BeamNG your using.... The Crane Won't show up for me in the world edtior in 0.17, clear cache won't work, the crane won't show up in 0.15 too...
     
    #19 Hello1790, Jan 25, 2026
    Last edited: Jan 25, 2026
  20. IncaSpider2990

    IncaSpider2990
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    I tried 0.15 and it still shows up for me. I don't know why this is still happening. Maybe I need to update the crane file and maybe it will work
     
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