Released Zeit's graphics settings utils v19.2

A powerful graphics managing utility, built in Beam.

  1. Hotshot-Wrecker

    Hotshot-Wrecker
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    can you make motion blur photos with this?
     
  2. DaddelZeit

    DaddelZeit
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    Yes.
    Photo Tool > Motion Blur (Exposure) > Record Replay > Take Screenshot (using relative camera)
     
  3. Hotshot-Wrecker

    Hotshot-Wrecker
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    why thank you kind sir
     
  4. TheAdmiester

    TheAdmiester
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    Out of curiosity is there a purpose for the section of onExtensionLoaded that explicitly calls for a restart of BeamMP's mod manager? I know it's not outright supported but it seemed to be the cause of a fairly annoying issue:

    I've been troubleshooting a problem on a server I play with friends where we would join, it would activate the mods from the server, then deactivate them all just before loading and clear out mods/multiplayer, meaning we had to quit and rejoin every single session we wanted to play. I eventually traced it back to MP's mod manager startup script cleaning up the mod folder, which for some reason was being restarted right after this mod loaded. Just for the hell of it I thought I'd test by deleting the part of rcMain.lua that restarts MP's mod manager and dropping the modified version onto my server, expecting everything to work fine at the cost of breaking this mod, but it seems to work perfectly. I'm not sure if there might be issues further down the line but right now I can't see why that code exists
     
  5. SnekkestSnek

    SnekkestSnek
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    May 26, 2019
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    I have a question. With this mod, is it possible to disable first person camera changing SSAO radius forcefully from how it is in chase camera? I have noticed that if you switch from chase camera into first person camera, the SSAO radius forcefully lowers. Can this mod allow to disable that?
     
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  6. SnekkestSnek

    SnekkestSnek
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    If anyone wants to achieve the above right now and fix SSAO in driver camera, go to camera.lua in lua/ge/extensions/core and find:

    Code:
        core_environment.setShadowLogWeight( (inside and 0.996) or lastLogWeight )
        scenetree.SSAOPostFx:setRadiusTarget((inside and 0.5) or 1.5)

    and add -- in front like so:

    Code:
        --core_environment.setShadowLogWeight( (inside and 0.996) or lastLogWeight )
        --scenetree.SSAOPostFx:setRadiusTarget((inside and 0.5) or 1.5)
    Now SSAO and Shadows stay consistent across cameras.
     
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  7. DaddelZeit

    DaddelZeit
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    No, but this would be a nice feature.
    It was supposed to work around BeamMP disabling the mod when installed client side and joining servers, which will cause issues. I guess if this breaks more than it fixes I can remove that line and think of some other workaround.
     
    #227 DaddelZeit, Jan 15, 2026
    Last edited: Jan 15, 2026
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  8. mmm_serek

    mmm_serek
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    Nov 4, 2018
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    Lua module for window selector not loaded, consider restarting the game. And even after restarting, clearing cashe, reinstalling, removing all other mods it still doesn't work for me and breakes the whole game. Any ideas how to fix this?

    Fixed thanks to amazing support :)
     
    #228 mmm_serek, Jan 25, 2026
    Last edited: Jan 27, 2026
  9. frontstruts

    frontstruts
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    Feb 23, 2026
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    Can someone please help me on why my game looks like this when i put the ultra preset on, its insanely bright and just overall broken.
     

    Attached Files:

    • Screenshot2026-02-23012703.png
  10. Sirjahinez Worthing

    Sirjahinez Worthing
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    Oct 11, 2020
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    Turn down bloom threshold in the profile config maybe ?
     
  11. frontstruts

    frontstruts
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    Nope sadly this didn't really do anything, just makes the game brighter cant seem to find the right settings for it cant be a happy medium, its either insanely bright or completely white.
     
  12. vaakzwart

    vaakzwart
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    Feb 21, 2026
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    Is it normal that my car interior textures arent loading in properly? w/o this mod loads in
     
  13. DaddelZeit

    DaddelZeit
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    Because the game doesn't handle HDR exposure correctly in the current version, and CK's skyboxes are correct HDR textures, this isn't something that is fixable without increasing the bloom threshold. Anyways, Ultra is also just a rather bright preset in general, you can reduce this by using a lower intensity for global illumination or reducing the exposure of the light rays.
    This can happen for two reasons.
    1. You have texture reduction active. This is a simple fix, just set it to 0 in the Profile Editor.
    2. You use Vulkan and are running out of VRAM. If this is the case, consider reducing refraction texture scale and mesh lod scale.
     
  14. vaakzwart

    vaakzwart
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    Feb 21, 2026
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    Thanks the first one fixed it for me !
     
  15. StillSpeedman

    StillSpeedman
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    Mar 11, 2026
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    Is there any fix or workaround for the car thumbnails in career garages being in negative? I thought it was working when I first installed but it's happening again. It almost looks like the AA mask is being applied to them? Does using that function break the thumbnails? I did remove the mods data and reinstall but its still happening.
     
  16. DaddelZeit

    DaddelZeit
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    This should be resolved, and I can't reproduce it on game version 0.38.4 with the most recent repo version of the mod.
     
  17. truenus

    truenus
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    Dec 27, 2021
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    how do you replicate the old motion blur? the new exposure and layering version of motion blur is straight up just not good. the cherrier is the october update and the diana is the one before it:
    upload_2026-3-25_20-55-50.png upload_2026-3-25_20-56-2.png
    the new one applies motion blur equal parts to everything including the background. i am well aware that you can downgrade versions but i am still keen on using the current version.
     
    #237 truenus, Mar 26, 2026
    Last edited: Mar 26, 2026
  18. DaddelZeit

    DaddelZeit
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    Increase Exposure Time, decrease Replay Time Factor.
    Reduce Frame Timing, decrease Replay Time Factor.
    Nothing has changed in this regard. All of it just averages frames together without any other processing.
     
  19. beamer09234

    beamer09234
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    Mar 29, 2024
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    for some reason on the ultra preset, the graphics are good but the depth of field.. its so bad, its like trying to see with astigmatism. is there any fix??
     
  20. DaddelZeit

    DaddelZeit
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    Turn it off or reduce its strength in the profile editor. That customization is literally the point of the mod
     
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