WIP Beta released Need For Speed: Most Wanted (Rockport with Rosewood) -2005-

Discussion in 'Terrains, Levels, Maps' started by Eskim, Jun 26, 2021.

  1. RSMC 15

    RSMC 15
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    Oh yeah, I played that map and enjoyed it, even though my PC didn't lol. Hope someone helps you port the last part as this will be monumental for this map!
     
    • Agree Agree x 1
  2. Memozitt

    Memozitt
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    @SKB EVERYONE!!!
     
  3. krugl0vv

    krugl0vv
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    asphalt says: no texture :)
     
  4. passengerpigeon

    passengerpigeon
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    Did you install the patch on page 9?
     
  5. krugl0vv

    krugl0vv
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    Oh, im sorry
     
  6. DrONiK

    DrONiK
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    really good map
    good luck
     
  7. Hotshot-Wrecker

    Hotshot-Wrecker
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    I want every single unit, after the guy.
     
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  8. KipperStudio

    KipperStudio
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    just wondering if this is still being worked on ?
     
  9. Eskim

    Eskim
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    Unfortunately no... AFAIK it still works but does have some texture issues that I think someone posted a fix for. But I would recommend checking out CarKiller's version, it's far better than this. I don't plan to fix anything but if someone does make fixes/changes, I will update the main page.
     
  10. passengerpigeon

    passengerpigeon
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    You mean CarKiller's port of NFS MW 2012, or is he doing one of 2005? Personally I think the 2005 map has more variety.
     
  11. americanbacn

    americanbacn
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    i downloaded it and the road textures glitched but when its far away its normal
     
  12. passengerpigeon

    passengerpigeon
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    Did you install the patch named "invis.zip" on the last page?
     
  13. pascinator

    pascinator
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    I cant find a carkillers version of this map. Also every little fixture im colliding in, where is the latest version?
     
  14. passengerpigeon

    passengerpigeon
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    The bug with traffic cones and other light objects being able to stop cars has been in this map since the beginning. It happens because those objects could be shunted out of the way in the original game, but replacing them with j-beamed equivalents in Beam would cost too much CPU time. You can sort of work around this by making them non-collidable, but the author forgot to do that for some of them.
     
  15. pascinator

    pascinator
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    Can you upload a version where they are non collidable?
     
  16. The_J

    The_J
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    Yeah... it kinda buggued out (maybe cause i got 77 mods...?) upload_2026-2-16_19-35-38.png
     
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