I’m having problems with the tuning shop. Sometimes my car works, but after a reload its corrupted, and after I accept a job, the lap time I need to meet changes. --- Post updated --- Sometimes when I tow back the car, it spawn into the lift, forcing me to abandon.
That one's happened to me a few times. I actually ragequit the other day after I'd nailed a drag strip time for minimal expense and towing back to the shop broke the car bad enough to force abandoning the job
only thing you can do to stop that for now is avoid using the tow back if the car is too big, as i noticed it spawns a bit to the left, so if its a d-series or something bigger, it'll spawn into the lift
It does show up but you have to download a mod but joes junk mod is one of my favorite mods of all time! --- Post updated --- Joe's Junk Configs Pack | BeamNG Here is the mod to joes junk --- Post updated --- Help I still can't interact with my computer but I can push close.
I have an issue the game just says on the loading screen for more than 15 mins, i just downloaded the mod edit: even without the mod
Having an issue loading with RLS enabled, fresh save file, most recent release. Console is in an error loop, data below, typing it manually as I see it because I can't copy it, console is refreshing hundreds of times per second, so my reporting will be incomplete. As soon as I remove the .zip from my mods folder and try to start a vanilla career save, game loads totally fine, so probably related to RLS.... Spoiler [string "lua/ge/extensions/career/modules/loanerVehicl..."]:147: attempt to index global 'career_modules_inventory' (a nil value) =============== Stack Traceback >> START >> (1) metamethod C function '__index' (2) Lua local 'func' at line 147 of chunk 'lua/ge/extensions/career/modules/loanerVehicles.lua' dtReal = number: 0.0167182 dtSim = number: 0.0167237 dtRaw = number: 0.0166471 (*temporary) = C function: pairs (*temporary) = string[3]: "off" (*temporary) = nil (*temporary) = table: 0x0256056f67b8 {1:table: 0x0256056f69f0, 2:table: 0x0256056f6a38, getPhysicsSpeedFactor:function: 0x0256056ffbe8, setGroundModel:function: 0x0256056fcfe0, get... (couldn't see the rest of this line) (*temporary) = C function: 0x0256057616a8 (*temporary) = number: 1.26901e-311 (*temporary) = string[20]: "ConsoleInputCallback" (*temporary) = boolean: false (*temporary) = boolean: false (*temporary) = boolean: false (*temporary) = number: 1.27051e-311 (*temporary) = string[7]: "execute" (*temporary) = boolean: false (*temporary) = number: 1.26901e-311 (*temporary) = string[7]: "execute" (*temporary) = number: 0 (*temporary) = number: -1 (*temporary) = string[64]: "attempt to index global 'career_modules_inventory' (a nil value)"(3) Lua field 'hook' at line 825 of chunk 'lua/common/extensions.lua' funcName = string[8]: "onUpdate" funcName = table: 0x0256343d30a8 {1:function: 0x025606c3d738, 2:function: 0x0256972094b8, 3:function: 0x02564a0c9900, 4:function: 0x025606c32390, 5:function: 0x0256c685f538, 6:function... (couldn't see the rest) (for generator) = C function: builtin#6 (for state) = table: 0x0256343d30a8 {1:function: 0x025606c3d738, 2:function: 0x0256972094b8, 3:function: 0x02564a0c9900, 4:function: 0x025606c32390, 5:function: 0x0256c685f538, 6:function... (couldn't see the rest) (for control) = number: 22 _ = number: 22 func = Lua function '?' (defined at line 146 of chunk lua/ge/extensions/career/modules/loanerVehicles.lua)(4) Lua function 'update' at file '/lua/fe/main.lua:595' (best guess) dtReal = number: 0.0167182 dtSim = number: 0.0167237 dtRaw = number: 0.0166471=============== << END <<
I'm having problems with the tow truck job. I got a rollback tow truck. When I arrive where the app tells me to go, I see a car with no engine. How am I gonna load the vehicle into the truck(edit: I managed to load it by pushing with my hands, no issues happened after that)
A few bugs I've run into besides normal crashes and whatnot, 1- Sleep doesn't work, just freezes, or gets stuck on the loading screen 2- Insurance totaling doesn't seem to work; the only reason I caught this is that it was totaling out vehicles before, and now it doesn't. However, I could be dumb or something, and not all providers support that, idk 3- "Precision parking" is really inconsistent, especially with trailers. (But this could be beam side) I've tried a few things, reinstall, pack/unpack, idk. I wanna say it was fine and working right up until .38, but it is how it is. Just hoping that the crew rests up and has a break, adn then they can tackle all of our bugs.
Just cant start play with this mod, trying to open career mod without any other mods(only rls career overhaul) and theres endless loading
I can't get the "Unofficial" Euro Trailer mode to show up in career mode. I have modified one, then put in an Info Json for it but I feel like it's missing something. Trying to run the Euro Trailer with the Segra in RLS Career Mode. I am also having issues where parts are disappearing after like 180-200 pieces when it comes to Semi's any fix for this? The Nodes won't connect for some weird reason, even though I can see them just won't connect. Tried Clearing Cashe, reinstall and a couple other setting changes but haven't figured out how to fix these.
Hello, since the update, my Phone is not showing up, what can i do to fix it. When i Press the toggle phone it just makes my UI go away, please hele.
I had to re-bind my phone in settings after the update. If you just search phone in controls, it should show up.
when i buy something from trusted auto sales it doesnt show up in the "my vehicles" menu but does show up in the "my parts" menu (i only have this mod and joes junk configs active)