BUG: For me currently as of 0.38 when playing career mode it is impossible to haul trailers, and do fluid transport as it just does not let you select them at all, I do not know if this is exclusively a Linux issue or not, but i do know that 100% of the time in my game it is not possible as I have now tried on 2 separate saves, in safe mode, and restarted my pc 3 times, and the game 14 times (i counted) I hope everyone has a wonderful day/night and that this is fixed soon for all of us career enjoyers!
Hello, Great update once again! But here are some things I noted before, and would be cool if you could have a look at: Miramar: The new rev-counter looks great and perfectly fits the standard models, but as the GTz variants rev all the way to 7000rpm the red line beginns too early (See screenshot attached). So it would be cool to have a special tacho for the GTz versions, where the shift point is indicated at 7000 and the total display goes to around 8000. I-Series: Here the standard versions rpm also match perfectly the standard tachometer, but with the TTsport it is the other way round: The rpm-counter goes higher than the engine (6500rpm to 6000rpm, as shown in the second screenshot). But the engine could actually go to the indicated rpm, just not with the standard rpm-limiter (only possible with the race ecu). It would be nice to have a sport rev-limiter that alows the 2,4l engine to go to the 6500rpm (Please note that the 3.0 engine can't go that high and will get an overrev damage). And the tow hitch on the I-Series clips with the dual exhaust (third screenshot). Also the dual exhaust, custom exhaust and race exhaust on the I-Series have the exact same power/torque outputs. The custom and expecially the race one sound like the have more flowthrough and should have a little bit more power. Bolide: The targa-variants of the Bolide don't have door windows. Because of this (and the missing roof) the targa is lighter than the coupe. I think it should have rolled down windows like the Scintilla spyder, so that the weight of the windows is still there. Bolide + Scintilla: It would also be cool to have some place on the Bolide and Scintilla to store the targa roof/roof panels. For the Bolide there might be enough room behind the seats. And the frunk on the Scintilla looks big enough for the roof panels. Stambecco: Been playing around with the Stambecco and wanted to attach a trailer to the tow hook, but there is no trailer that can attach to it... I think it would be better to have a pintle hitch (like on the T-Series) instead. And what always has annoyed me a little bit, is that the petrol engine has so little low end torque. An engine that has been specifically designed for an offroader should have lots of low and midrange torque (like its real life counterpart, the Puch Pinzgauer). Would be could if the torque-curve could be adjusted. Also it would be nice to have something like a storagespace on the other side of the fueltank. The pinzgauer for example has two small boxes there, one containing the battery (Some owners have also replaced them with a second fuel tank). Thank you very much! Have a great day!
These are all the vehicle bugs, inconsistencies, deformation/durability issues that I found, or still remain in this update Everything is tested in safe mode in 0.38.1 Autobello Piccolina The rear decklid has a weird issue where it does not fully detach when it should, requiring an abnormal amount of force to fully break off Bruckell Bastion Front wheel axle connections are extremely weak. The front wheels fall off on any harsh bump like a suspension test. This seems like new issue in the latest update Bruckell LeGran Back window, rear quarter windows, and rear door windows need to be strengthened on both sedan and wagon bodys Rev limits are inaccurate Interior camera is unusually high by default The dash lights use both the period-accurate warning lights, along with the modern generic lights as well for some reason. The modern generic lights should be removed When using the sport intake on the 3.3 V6, the lettering on the intake says 3800 instead of 3300 Bruckell Moonhawk Driveshaft breaks in a 15mph head on collision The whole car should just be fully remastered at this point Burnside Special Rear window shatters way too easily. 274 V8 2-Door Sedan (A) uses the wrong transmission. The description says it uses the 2-speed auto, but spawns with the 3-speed auto Gasser exhaust removes the engine bay crap for all engines, don’t know if this is intentional Cherrier FCV Front doors become severely misaligned with a regular front impact. Door hinges need to be strengthened. This is an issue since 0.28 Civetta Scintilla Traction control is broken and does not function 50% of the time on the Scintilla, most commonly when you launch it. ESC still seems to function correctly All the GTs and GTx configs use the wrong ECU. They should all use the sport ECU instead of the stock one as indicated by the description. Either change the ECU, or change the description ETK 800-Series All automatic diesel configurations expect the default configuration use the wrong torque converter. They should all use the diesel one ETK K-Series ETK Kc6x 360 (A) has mismatched final drives ETK 800/K-Series The intercooler for the turbocharged 4.4 V8 isn't Jbeamed properly and can not be damaged FPU Wydra The engine gets damaged too easily from small bumps Gavril Bluebuck Rear window shatters way too easily Tie rods snap too easily in heavier landings where the other muscle cars would not snap them. It definitely seems weaker than intended Gavril D-Series D15 Crawler Crew Cab (A) is labeled as a gasoline fuel type when it’s a diesel. All the stats also seem wrong for it Gavril Grand Marshal The windshield and the side door windows shatter too easily. The windows have the same issue where the door frames need to be strengthened. Only the windshield on the limo body needs to be stronger Engine breaks too easily when getting hit on the fender area Gavril Roamer Hood and trunk latches are a bit too weak and open up on a small bump The trunk deforms very easily from front collisions Gavril T-Series Half of the configurations do not display the low air pressure message. I can't seem to find a reason why some do display it, and some don't. This might apply to some MD-Series configurations as well The radiator can fall off without getting damaged in crashes Hirochi SBR4 The update rate for the eSBR interior gauges are painfully slow. It might be intentionally laggy, but it seems too extreme, especially for such a new car Traction control is also broken and non-functional on the SBR4 along with the stability control to some extent The eSBR headlight break texture doesn’t display when broken. Normal headlights are fine though Hirochi Sunburst The windshield, back window and side windows are way too fragile. Window frames need to be stronger on both sedan and wagon body styles Ibishu BX-Series The custom headlights are slightly broken. You can detach the right side headlight and it will still work, but if you break the left headlight glass, the right headlight glass will also break. Ibishu Hopper All the windows need to be much stronger as they are way too fragile The windshield glass becomes very glitchy in extreme crashes Ibishu Miramar Oil cooler is unable to get damaged and leak oil 1988 Ibishu Pessima The rally configuration doesn't use the rally interior option Soliad Lansdale Missing textures on 4.4 V8 engine cover and intake lettering The sunroof glass is very glitchy in extreme damaging crashes Soliad Wendover The digital gauges/screens do not shut off anymore when in a hard enough crash. Rev limits also inaccurate Edit: Nothing else fixed as of 0.38.3 besides the tire issues. I hope at least some of these issues will get fixed soon. The main problems are the traction control issues, which affect drivability, missing/weird textures issues, and the wrong parts installed for vehicles. The deformation fixes could take until next major release.
wanted to bring attention to this, since normal maps on these hubcaps/wheel have been utterly cooked since v0.37 5-slot steelies have their normal maps flipped. looks good otherwise tho dog dish hubcaps have warped normals gavril ridged hubcaps have warped normals luxe hubcaps have warped normals and also lost the slight roughness they had before generally feels like they got a downgrade in texture resolution but that might just be me thanks for fixing the bruckell styler hubcaps tho, they look good again
When attempting to use the showroom map (with mods enabled), it never loads. The sounds of the vehicle play suggesting it has loaded the vehicle but the map loading screen itself remains on screen. Removing the UI reveals the vehicle has loaded in, but it's impossible to use any of the UI features. I have attempted to clear the cache etc. to no avail. It works as expected in safe mode only. Otherwise, loving the update!
Tractor Trailer Fluid delivery in career mode is broken, i can pick & fill haz fluid like usual, but at the drop off (spear ref) the menu seems completely broken, with clicking on the progession buttons it advances into nothing, as in no more screen or buttons to click, after some flipping thru menus and map it popped up with the emptying cargo screen automatically, removed my cargo, but I never received payment, and then the parcel pickup menu right behind the spear ref drop off menu location soft-locked the game, with nothing in that menu except for a close button that did nothing.
Yes!, I have my duelshock 4 controller and it does not work with the game anymore and now I can’t play it anymore as it used to connect as a duelshock 4 and now it shows as Xbox (in controls hardware) but then after I disabled steam input. It does not work at all it just turns on and connects to my computer (as it should) but the game does not register anything
I've noticed that the Stambecco has the halogen lights on the rear tailights, but doesn't on the headlights, making them look outdated. The gauges have this problem too.
Small QoL suggestion: I would prefer that when I go back in a selection menu. that my selection square stay on where it was before I went into the sub-menus. I'm maybe not explaing it super clear so here is an example: I click on D-Series in the vehicle selection menu, I go check the Pre-Runner config (so at the bottom) and when I press B I'm in the props. What I would want is that when I press on B it would be back on the D-Series.
Setting a route on the map using A on the controller also upshifts the current vehicle's transmission when it didn't before.
anyone know why the patch notes for the hotfixes seem delayed? like, tell us what you're hiding. what eldritch horror happened to haunt East Coast this time. if the next few patchnotes don't mention the removal of "evil pigeon" i WILL figure out what you're trying to keep a secret. how to summon evil pigeon tutorial working 2016 --- Post updated --- jokes aside, i actually noticed that with the facelift wagon legran, the right reverse light's flare (and probably the actual light source for it) seems to not only be instant (unlike the left one, which fades in/out), but also stays on for longer, when the other light has long turned off devs don't destroy the legran for me its the only thing i got left in this world
The facelifted 3.0 version of the car produces 200 hp and 300 Nm of torque, but as you can see, it only produces 183 hp.
I went to play the game and it's downloading something on Steam, but I don't see anything in the patch notes, what just changed?