Released Beam Legal Racing - SLRR Inspired Hardcore Career Mod

Discussion in 'Content Creation' started by r3eckon, Aug 4, 2022.

  1. r3eckon

    r3eckon
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    Yeah that mod is probably to blame, I'll check it later to see if the bug is something wrong with BeamLR or that mod. The covet shouldn't allow you to remove the body that's probably why the UI got bugged, I'll also check it later. As for career files yeah zip the whole BeamLR folder and upload it. That way I can copy it into a userfolder and get the same game state you have, makes it much easier to debug.

    Start the game, cause the issue, close the game. Then create an issue report on github making sure to attach log files, screenshots, etc. If you don't want to create a github account do it here but you'll have to upload your log files somewhere else.
     
  2. fihre boy

    fihre boy
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  3. r3eckon

    r3eckon
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    Thanks I'll check these when I have the time. By the way I forgot to mention the log file you posted doesn't help unfortunately because there's so many lines that get spammed about FFB for some reason, that the log file reaches the 15000 entry limit before you used a covet. Last lines I can see about a vehicle is a legran. So if you can try starting the game, get the issue to happen and close the game. As quick as you can but don't ALT+F4 do it like you normally would. That way hopefully the log file won't hit the entry limit before the issue happens.
     
  4. fihre boy

    fihre boy
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    the issue fixed itself somehow lol, i can now sell the parts normally like you would, also i already sold the covet so i cant do that, and about the d-series, im just gonna change the engine
     
  5. r3eckon

    r3eckon
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    Ok so the part selling glitch I fixed, it happens when you sell a car and then try to sell parts while walking. Being able to remove the body on a covet I also fixed (for unibody cars you shouldn't be able to remove the body part, only replacing it with another, for body on frame cars same thing applies to the frame).

    As for the mod I had a look and that mod is just completely broken when used with BeamLR and I can't do anything about it, because the engine jbeam is missing torque data. That data is moved to other parts that in vanilla will be spawned as defaults with the engine (so the game ends up receiving all expected data) but in BeamLR with advanced vehicle building the engine spawns without any of the attached subparts, so the game (specifically the powertrain scripts) won't receive needed data to work properly. So unfortunately I can't fix that, that mod just works too differently to regular BeamNG engines to work properly with BeamLR not spawning default parts.
     
  6. Angellikesbmwe36

    Angellikesbmwe36
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    Problem with gas every time i restart the game there will be no fuel even tho i filled it with full tank
     
  7. r3eckon

    r3eckon
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    Go through troubleshooting steps on github if you haven't already. Try without mods if you're playing with mods. Otherwise I need log files and career files.
     
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  8. r3eckon

    r3eckon
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    Just released version 1.18.5 to address some issues found since last version, two of which warranted a quick patch release as they were game breaking, such as the main part being possible to remove and the left side of the repair UI not being interactable due to z-index issues with the new part catalog UI. Another notable change is the optimization of that new UI by using pages to split very large part lists, which mostly affects wheels. It could previously take like a second or two for the UI to show the full list of parts and the scrolling was very laggy so by limiting the amount of rows and using pages performance is vastly improved.

    Changelog:
    • Fixed incorrect gas station trigger position on west coast (trilobite_city)
    • Fixed gas station displays showing wrong value for Regular Unleaded and Diesel
    • Fixed slot tree view mode not updating properly after removing/adding part to a parent slot
    • Fixed main part detection bug allowing removal of vehicle main part
    • Fixed part selling glitch after scrapping car and selling parts while on foot
    • Part shop catalog now uses pages when displaying large amount of parts to improve performance
    • Fixed repair UI not respecting z-index parameter preventing interaction with left half of menu
     
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  9. r3eckon

    r3eckon
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    Version 1.18.6 just released. This is a small patch, while playing around in the last version I realized my fix for main part detection had a mistake which prevents removal of other parts. Turns out I had inverted the condition during testing and forgot to revert it to the correct line. Being a game breaking bug I decided to release the fix as soon as possible. While this is a small patch it does add a new mechanic which is coolant persistence and leak, as this is what I was working on when I noticed the issue. Works just like oil, if you use an old radiator it will slowly leak coolant, using a brand new one will fix the leak. Persistent coolant also means if you damage the radiator or if the engine starts consuming it due to damaged head gasket, after repairing you'll need to replenish the lost coolant. Coolant bottles can be purchased at the gas station by getting out of your car just like oil bottles.

    Changelog:
    • Added coolant persistence & leak mechanic (same as oil, use low odometer radiator to fix leak)
    • Added coolant bottle item
    • Fixed main part check bug preventing all parts from being removed
    • Fixed convenience store not checking if player has enough money before buying oil bottles
     
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  10. r3eckon

    r3eckon
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    Version 1.18.7 is out, this is another quick patch to address some problems with coolant persistence I didn't catch before releasing last version. Also adds slot favorites to the new part catalog UI. I don't like releasing lots of tiny updates like this but I kept finding bugs that needed to be patched quickly.

    Changelog:
    • Added slot favorites to part catalog UI
    • Fixed coolant not reloading after repair
    • Fixed combustionEngineThermal.lua issue causing radiator integrity loss because of low coolant volume
    • Slot favorites are now saved/restored in career backup
     
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  11. rapturereaperALEX

    rapturereaperALEX
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    My god...this is becoming even greater ! Fantastic work !
     
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  12. zbengs

    zbengs
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    I truly appreciate all the effort you've put into this mod. Thank you!
     
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  13. rapturereaperALEX

    rapturereaperALEX
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    When I first discovered it, I was going crazy with joy, beam was just an "empty-full sandbox" no structure no goals, THIS made it what it should have been from the start ! We just need a few more guys to make an ui overhaul for the mod and that level of polish blows every arcade and simcade forza out of the water.
     
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  14. Sakeruno

    Sakeruno
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    Such a goated mod, just wondering if you thought about adding races with more than 1 npc?
     
  15. r3eckon

    r3eckon
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    Yeah that's what track events are for, I didn't bother with such races outside track events because most race clubs have starts in locations that don't allow a fair start with more than two cars. Also the more AI vehicles you add the worse they perform because they don't know how to overtake so they get scared and brake way too early. So imagine a line of AI following a similar path (which they very often will do because they all run the same pathing script) coming to a turn in a relatively narrow road. The first does okay, the second sees the one in front braking and has no space to go around so gets scared and brakes too early, the third brakes way too early and so on. It happens in track events too but the track is wide enough that the AI will often figure out it has enough space to overtake without braking too much.
     
  16. Narc

    Narc
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    Had a odd thing happen to me when I go start the challenge it'll load in but the camera wouldn't focus on the car and I cant get out of the car. Sometimes it'll show a fatal lua error for "leakvehid". Almost forgot to mention that it was on a ValoCity career.
     
  17. r3eckon

    r3eckon
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    Go through troubleshooting steps on github, if that doesn't solve it send your log files. Start the game, get the error to happen and then stop the game. That will ensure log files contain only relevant information.
     
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  18. Narc

    Narc
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    Yeah... seems like one of the mods i downloaded messes with it. Time to enjoy the mod :cool:. Now going to do a muffler delete on a grandma car.
     
  19. r3eckon

    r3eckon
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    Glad you got it fixed, if you find which mod it is let me know so I can check if it's an issue with BeamLR or just that mod itself.
     
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