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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    As far as I remember I just used the Nodeoline livery and positioned the car in a way that the decals are not visible, I didn't make a new skin specifically for this
     
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  2. DriftinCovet1987

    DriftinCovet1987
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    So, yesterday, we got a new record for peak overall concurrent playercount - 32,184 players, which is 1,535 more peak players than we had after 0.35. That's almost as big of an increase in overall peak players as 0.25 (Scintilla, 1,560) and 0.11 (WCA, 1,585), and puts it in 9th overall for raw playercount increase. It's also more than the following updates:

    -0.35 (Sunburst remaster, 756)
    -0.34 (Nine, 852)
    -0.32 (BX remaster/T-Series Part 2, 1,052)
    -0.29 (Lansdale/Gambler, 303)
    -0.26 (Covet remaster, 262)
    -0.24/0.24.1 (H-Series/'96 Pessima/Bolide remasters and Bastion and ETK DEC remaster, 679)
    -0.22 (LeGran remaster and Wendover, 824)
    -0.21 (D-Series remaster part 2, 1,305)
    -0.18/0.18.3 (D/H/Roamer remasters part 1 and Hopper crawler, 613)
    -0.17/0.17.1 (GM remaster, Bluebuck, traffic, 784)

    0.15 (Italy/Piccolina) had only a little over half the player increase over the previous month (898), and was 300 players short of 0.11's performance. Considering how little new vehicle and map content there is in 0.37, it's astounding how well it's done. I wasn't aware that the BeamNG playerbase was this attracted to balls, but it would make sense. (It likely also helps that 0.37 revamped core gameplay mechanics, like the UI.)

    I'm not sure how much this matters overall, but considering how much the vehicle direction shifted post-0.19 (FCV, 2,130, 6th biggest peak increase), I wouldn't be surprised if we got more attention to props in the coming updates. I sure hope that's the case - it would be nice to get more props and remasters for older props, like the large crusher.
     
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  3. SupremeDalek73

    SupremeDalek73
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    This might be the realest thing anyone's ever said about this game's player base
     
    • Agree Agree x 4
  4. Neverless

    Neverless
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    Has anyone solved this already? cant seem to find any reference of it here since the updates release
     

    Attached Files:

    • Unbenannt.png
  5. DriftinCovet1987

    DriftinCovet1987
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    We also got some of the vehicular torture devices remastered, and, well...the new limo sure is grand in one dimension, if you know what I mean. Obviously, Bea (from the Sunburst Itasha skin) needs to become a prop for 0.38 to break 0.27's peak overall player increase record (4,618 players).

    It's an old teaser - the letters spell "Pigeon solos all", which...ended up not meaning anything, but I wouldn't mind a hillclimb Pigeon or Wigeon. It would be quite funny.
     
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  6. Kuube

    Kuube
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    What is it?
     
  7. ShakeandBake

    ShakeandBake
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    Put it in the “.38 wishlist” thread as well but:
    Cops set up spike strips with roadblocks during police pursuits.

    Those cops are definitely popping their own tires though with their current…level of intelligence
     
    • Agree Agree x 4
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  8. Bauer33333

    Bauer33333
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    Well, that aged quickly.
    Beamng was truly: We gotta pump these numbers up
     
  9. MarcDoesRacing

    MarcDoesRacing
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    It'd be much less of a waste of tax dollars than putting an entire Grand Marshal in front of a road and hoping the fleeing car is blind.
     
    • Agree Agree x 7
  10. DriftinCovet1987

    DriftinCovet1987
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    To be fair, Sundays usually are peak play time, so it does make sense that the record was broken again. And now 0.37's jumped to 7th.

    I don't think we'll get a second weekend of record-breaking - usually, the peaks go back down to ~25K. The last major shift in average peaks was from 0.33, when the average peaks went from ~20K to the current level. Honestly, the MD-Series was a colossal success for the devs - it's mostly a parts-bin vehicle, but it's made them so much money (and probably continues to make them money, since it now has a school bus). I'm surprised that the MD-Series doesn't get more attention.
     
  11. SF1NX

    SF1NX
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    Yeah I remember trying to block a fleeing vehicle. I saw the Sunburst and said to myself "surely he's not gonna ram into me at full speed". And then he rammed into me at full speed.
     
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  12. pigeonperson

    pigeonperson
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    :p
    (1000th Message)
     
    • Agree Agree x 7
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  13. CrashHavenBNG

    CrashHavenBNG
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    Just found a little leak I guess.

    In the Simplified Traffic model for the Pessima there's a taxi ad carrier, and the Pessima doesn't currently have a taxi config. This means we may get more traffic configs in the future!
     

    Attached Files:

    • Screenshot213.png
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  14. toyota.potato

    toyota.potato
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    Pessima remaster confirmed
     
  15. brunifdez

    brunifdez
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    The pessima already has a taxi config in the game, just not on the simplified traffic
     
    • Agree Agree x 8
  16. CrashHavenBNG

    CrashHavenBNG
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    I think it means we will finally have the last few vehicles and configs not in the game yet. (MD series, hopper, and SBR4, all other vehicles are too old for the traffic or to unique.
     
    • Agree Agree x 4
  17. Torg3

    Torg3
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    I was thinking that we may get a remaster of an exsiting map or a rather big adition to an exsting map in the next updates. My reason is that we didnt get new map content in the last two updates and because of that the "Map team" (if there even is one) could focus on bigger projects.
     
    • Agree Agree x 4
  18. pigeonperson

    pigeonperson
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    We NEED new map stuff aside from the WCUSA stuff
     
    • Agree Agree x 4
  19. SF1NX

    SF1NX
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    As much as I agree, I do know that West Coast is getting all the attention because of career mode.
     
  20. pigeonperson

    pigeonperson
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    Yeah, and I do like seeing it get attention. But work to one of the other maps or a whole new map is very much needed.
     
    • Agree Agree x 1
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