I've noticed that people say "If I learned to mod I would make, blah, blah and blah" so why not make a thread for it? For example someone who loves Mazda could say, "I want to make a lore friendly BP Mazda 3, a VA CX-50, and a KE CX-5". TEMPLATE: LORE FRIENDLY "I want to make a lore friendly _____, ________, ________, and __________" TEMPLATE: REAL CAR "I want to make a irl car mod of ________ , _________, ________ and ________" I would love to see all of your POTENTIAL NOT REAL mods! ENJOY!
if I knew how to make maps, I would have made a map similar to Los Injurus, with the map size being somewhere between Roane County and Sandia
If I knew how to deal with materials properly, I would actually finish my map projects. I have like... 10 different map concepts.
Plus one for a BP, I would do one to, here is my VERY car, That and a XD to XF falcon ( profile photo ) To make it lore friendly ( The ford falcon XF ) would be named thaal eagle
I would make a Gavril version of the Burnside with less chrome, slightly different styling and Gavril badges. (Also would have support for the wagon mod and I would try to remaster the Burnside pack ute for it)
id probably start with somthing simple such as putting the d-series flatbeds on the h-series standard frame with a cab
Well, if I had a dev level of experience in modding, the first car I would make is lore-friendly Monica 560. I think it can fit nicely as an old Cherrier car. Other than that, lore-friendly versions of Lamborghini Espada and Jarama would also look nice to me. Ok, gonna also add Aston Martin Lagonda here, forgot about it for a sec. Although, if I had any experience lower than devs' level, I would probably never make any car mod in my entire life.
I've gotten my head around editing files pretty quickly, but every time I use blender it ends up a complete mess because I don't know what I'm doing and I've never been particularly good at that kind of thing, so I doubt I'll ever really pick it up. If I did though, I'd want to do a lore friendly version of Triumph, starting with a Herald/Vitesse and then a Dolomite. Triumph unfortunately went out of business in the early 80's, so it would be awesome to do a continuation range of what might have been. If BL never ruined them, they would have been BMW's biggest competitor.
Probably a whole bunch of stupid bullshit. A sailing ship, a cop show scenario, a suburb I never finish, a low-quality copy of a real city I've never been to. Stuff like that Spoiler: A Slightly Different Question, And Its Answer I can mod, have modded, and am currently modding, but I'll answer a slightly different question: 'what mod would you make if you only had the time?' I once had an idea for a retro-futuristic map based heavily on Frank Lloyd Wright's 'Broadacre' urban concept. A decentralized, Jet Age city caked in 1950's/60's design sensibilities and Googie Architecture, where vehicles would have almost more mobility than pedestrians: the aesthetic comfort of the suburbs, with the gravitas of a full city. Even the businesses and buildings would purposefully make room for cars: drive-through and drive-in restaurants, drive-in movie theaters, car washes, home car ports, etc, and even drive-through roadside attractions in the countryside outside the city. My backlog of current projects is much too great to be considering any more, but it still lingers in my mind, enticing me with the allure of the idea, while also threatening me with the cost to my time budget. Perhaps in another life...
A lore-friendly Land Rover Series I, II, and III with a camper van configuration similar to TF2 Sniper's camper van, as well as modernised models inspired by the Land Rover 90, 110, and Defender, Santana AnĂbal/PS-10, Iveco Massif, and of course, the Bajaj Tempo Trax Judo.