Released Yabitsu Pass (Touge) v1.0

Discussion in 'Terrains, Levels, Maps' started by Techeyy, Aug 10, 2025.

  1. Techeyy

    Techeyy
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    Joined:
    May 5, 2022
    Messages:
    36
    Latest Update: Aug/10/2025
    Teaser Video


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    Yabitsu Pass is a mountain road located in the Kanagawa Prefecture of Japan. The pass is well known for its views overlooking Hadano city from the Nanohanadai Observatory.

    Yabitsu is a narrow road, characterized by its extreme slope and elevation. There are several points throughout the course where the road rapidly changes in width.
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    Please do not reupload the track without my prior permission, share by posting a link to this thread.
    (You may host on BeamMP)

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    Features:
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    - Revamped Vegetation
    - Revamped Guardrail Collisions (No stickiness!)
    - Two-Way Traffic
    - Realistic Ground Material
    - Time Trials
    - Dynamic Lights
    - Dynamic Night Shadows
    - PBR Materials
    - Graphics Control UI App

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    Bug reports are appreciated.
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    TH.jpg PL.jpg UH.jpg

    --------------------------------------------

    Credits:
    Sega - Original Map (IDAC)
    Zero (beamzero.net) - Lua programming and UI app
    BeamNG - Vegetation and other assets
    --------------------------------------------
    Download all maps and be notified of updates:
    https://techeyy.gumroad.com/l/touge
     

    Attached Files:

    • Like Like x 15
  2. pigeonperson

    pigeonperson
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    1,007
    Another beautiful map, excited to try it out.
     
  3. pf12351

    pf12351
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    Feb 24, 2013
    Messages:
    397
    Drove your Nagao map a few days ago with dual traffic at night, it was absolutely insane, you do incredible work on these mountain roads, keep up the phenomenal work and thank you for what you do for the community!
     
  4. Stefan190506

    Stefan190506
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    682
    Would you like to shere your configs whit us ? Or prehaps someone else has some configs I can use for AI Races ?
     
  5. Nero

    Nero
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    Joined:
    May 16, 2016
    Messages:
    14
    Is it just me or does the map always crash when loaded with the game running with the Vulcan renderer?

    Another thing: I believe the sound is a little messed up at the bottom of the hill. When you're driving on the brick road the tire sounds are smooth like on asphalt but when you're past it and go further down the hill where the asphalt section starts again the brick road noise is played.
     
  6. Alexifeu

    Alexifeu
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    Joined:
    Jul 1, 2025
    Messages:
    1
    I have always dreamed of playing Yabitsu in Assetto Corsa, but now it is finally in BeamNG. Awesome! This map is amazing but it has a bug, at night time the map turns into a glitchfest and you cannot see anything.
     
  7. Takumi-Fudjiwara

    Takumi-Fudjiwara
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    Joined:
    Mar 3, 2022
    Messages:
    1
    Не, ебать ты тип. Это излишни круто, жду усуи
     
  8. ArsPro

    ArsPro
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    Oct 13, 2022
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    1,171
  9. Maj.Raven

    Maj.Raven
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    Joined:
    Sep 22, 2017
    Messages:
    6
    Thank you for your work!
     
  10. Techeyy

    Techeyy
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    Joined:
    May 5, 2022
    Messages:
    36
    Most likely you have another mod downloaded which is running a broken lua script and causing everything to brick.

    my maps require the ge lua to be working, as I have custom scripts running to improve the night visuals and performance
     
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