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Increase LOD bias

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Jeez_nl, Sep 17, 2025.

  1. Jeez_nl

    Jeez_nl
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    Joined:
    Apr 16, 2024
    Messages:
    22
    Now that CK's extreme graphics mod is discontinued, I am searching for a way to increase the LOD bias. This is the only reason I used this mod (remove pop-in from lower detail models on maps where my PC can handle it).
    I have looked into the code of the mod and found the variable in game-settings-default.cs called $pref::TS::detailAdjust, which used to be updated by the mod to a max value of 8 (800/100) in game-settings.cs in the user folder.

    However, changing this value manually and saving the file seems to have no effect ingame because the file in the user folder is overwritten as soon as I load the game, and it takes priority over the default file in the base game folder.
    It would be ideal to have a setting for the LOD bias in the Level Editor, so I can tweak and save it on a per-level basis, but I cannot find it anywhere
     
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  2. Beam Epic

    Beam Epic
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    Joined:
    Jul 31, 2021
    Messages:
    6
    Yes please. we need an in game feature to increase LOD bias so we can fix the LOD pop in issue. Or is there any other mods which can adjust LOD bias value please tell us.
     
  3. Jeez_nl

    Jeez_nl
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    Joined:
    Apr 16, 2024
    Messages:
    22
    As a workaround, open the in-game console with the "`" key (left side of 1), paste the following command, and apply with enter:
    TorqueScriptLua.setVar("$pref::TS::detailAdjust", 5)

    The max value that CK's graphics mod had was 8, but I find that 5 has a good balance between performance and pop-in. 8 will almost completely eliminate it, but very few maps will benefit from setting it this high.

    This setting will only be kept until you change another graphics setting in the menu or quit the game, but you can use up arrow in the console text box to recall the last command, even if you closed the game since the last time you used it.
    For me, this is good and easy enough to apply on maps where my PC has plenty of headroom left so I can drive without losing "muh immersion"
     
    • Like Like x 1
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