I don't know if anyone else has this issue, but for me it's really hard to see properly while I'm driving at night. This mainly comes from the fact that the shadows from the theoretical moon are way too dark, so much so that to see anything within these "dark shadowy spots" you need to be really close with your highbeams on (ive tried different vanilla cars and even modded ones). I think it's time to show some love to night time driving as well, it's a missed opportunity right now
yeah fr its jst impossible to see any thing, yestarday I was playing with my friend doing rolling races at night and u cant see nun
I made a mod to help with the vehicle lights https://www.beamng.com/resources/better-but-fake-headlights.35050/
Search the utilities section of the forum. Someone made decent shaders for nightdriving. It’s marked experimental. The light reflects much better. --- Post updated --- https://www.beamng.com/threads/brighter-ground-under-headlights.105823/
Most original cars in the game have pathetically weak headlight for some reason. I learned this by messing with .jbeam files for some modded cars ( mostly Countach .151) and managed to fix this by simply finding the headlights and increase their brightness values significantly in said .jbeam files. Later, I tested this on more modded cars where I could pinpoint the headlights in their .jbeam files and it worked there as well. Unfortunately, this is a timeconsuming process as one has to unzip the mods and go through all the .jbeam files manually, line by line, to find the headlights. They are not always in the most logical place. Same thing can be done for any light on a vehicle. Can even change their colors, but it would of course be much less timeconsuming to have this done on a global scale for all vehicles but even though I tried several mods trying to do just that, it rarely works all across the long list of cars and their sub-models.