OK, I found the building that caused it, but when I removed it at first and rebuilt collision it didn't work. Now it's fine, thanks for help.
I haven't fully explored the map, but some textures are broken with varying problems such as NO MATERIAL, NO TEXTURE, NO NORMAL. Sometimes 2 problems can even appear on 1 thing. Is this because of the new 0.36 update or something on my end? UPDATE: This map broke several textures on Hirochi Raceway. It's most likely outdated
on this b/minor a road Im on heading from the main town to the dual carridgeway it is all double lined white line except the ends and personally for some more realism i would make it constantly change depending on whether its a bend or not what direction has visibility; some bends allow overtaking on one side and such aswell a few fully visible stretches overtaking would defo be legal irl and if you look at real single carridgeway roads like this in the west midlands it rarely has double lined only on sharp bends (source: i live in the rural west midlands)
i have got some more hopefully helpful constructive critisism but its only like a small thing so on the NSL roads instead of the limit being 60mph it is 60kph (37mph) and then the ai only goes 37
Sorry, I've only seen this now, and I think I'll actually add Lidl(I'll call it LITL) in the new village. Thanks for the idea! --- Post updated --- I know about the double lines, but you see, if I try to change it even once it will get really messed up, off centre and stuff like that. It's really annoying and it was difficult to do the end alone. I know about the speed issue too, and I can't affect the AI's speed. It's really annoying too. --- Post updated --- Just restart the game after playing on my map and it will go back to normal. --- Post updated --- I've fixed most of the issues in the next update(coming very soon) - it is the update, and I have no idea how to six some of the things.