will there be traffic lights here? at least stop signs? (I'm sorry, I just have a lot of feedback to give )
For a traffic light you need so that there is a lot of cars going from all directions. From the left it leads to a resting place, low chance many people would even go there. And to the right, is where the mansion is and a single store, who too also barely would be visited, especially the mansion. The only path that would be the most taken is the middle, as it is the road that leads you to some towns. Other ones don't.
@ibishucovet1987.txt hey man have you looked into the traffic scripts and node? i just wanna know if its a problem on my end or its sum from the map itself
@ibishucovet1987.txt Here's something concerns me. Can the roads be flushed with sand ground? Because of the height difference, it's pretty hard to get low-chassis cars back to road without damaging.
unfortunatelly due to the massive size of the terrain it's not really possible to do it with the traditional decal roads, as not only the clipping issues would've been seen but also collision would be very visible. That's why majority of the map uses mesh roads.
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