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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Weismaner

    Weismaner
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    A lot of information on how cars work is freely available online. There are plenty of videos, books, and courses that go over the mechanics of cars, it's fairly easy to educate yourself on a lot of topics these days, cars included. A lot of the devs are car people, too, who have worked on cars or have been around them extensively, so they probably know a thing or two about cars. Designing cars aesthetically, though, is a bit challenging. It doesn't require a degree, but it can be difficult to make a car look convincing and unique at the same time. This is an aspect that beamng does quite well (albeit with very few misses). There's a Japanese car magazine (MotorFan) that includes extensive writeups and interviews with some of the designers of cars like the Toyota Crown, Camry, Alphard, etc.. It includes sketches and clay models at various stages and does a good job at explaining the design process of cars. I highly recommend buying a few of them if you're more interested in designing cars.
     
    #73381 Weismaner, Jul 22, 2025 at 9:51 PM
    Last edited: Jul 22, 2025 at 9:56 PM
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  2. rpm

    rpm
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    One thing that I know they had issue with is sourcing good engine sounds.
     
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  3. catchow1977

    catchow1977
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    both of those you have stated have 2 year gaps between release dates and its been 2 years since 2023 i bet we could get a new soliad this year
     
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  4. united.

    united.
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    feel like its random
     
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  5. ShakeandBake

    ShakeandBake
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    I'd imagine that's more of a cost and resources thing than anything. Some sound engineers could get the audio samples using microphones positioned in arrays around a vehicle. So let's say they wanted to get audio for the scintilla, they could use the V10 from the Gallardo or R8. Record intake, cabin, exhaust, and whatever. An audio tech works their magic, and now it's in game, but none of that is cheap or easy to do. Then there's the problem of the sheer number of vehicles, engines, and configs with different exhausts, intakes, and tunes. So they end up getting audio samples through some other means. Idk, I'm just talking - I'm way out of my depth when it comes to sound design....
     
  6. DaveBro

    DaveBro
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    Agreed
     
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  7. gtaman788

    gtaman788
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    OK, seeing we got the Burnside and miramar refresh ( not a remaster )
    I wonder if the next update will bring the Moonhawk with it, as far as i know that is one of the most requested remakes now the sunburst is done, ( and yes, i would LOVE a 70s sedan ) I love 70s 4 doors lol,

    While a ALL NEW car seems like a December update to me, ( or later )

    while i would want a full remake/remaster of the hawk ( moonhawk )
    I would just be happy if they JUST do a sedan version of the current version, TBH a wagon would be great and a ute,

    It would be the most close thing we get to a LOVELY kingswood range ( 70s Holden ) Oh yes am aussie so i just had to add a aussie car lol,


    BUT for real, would also love a pre facelift like a 72 without those Big bumpers, and green trim ( got to LOVE the 70s )
     

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  8. The Stig Is A Spy

    The Stig Is A Spy
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    Well, the exhaust and intake parts are mostly already accounted for by having multiple samples that are blended together based on exhaust muffling and engine "aggressiveness" (load). I'd assume both of these parameters can be accounted for using multiple recordings of the engine with different (or no) exhausts and different dyno resistance settings, respectively.
     
  9. ClarOnNG

    ClarOnNG
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    (BX-Series slowly crying in the corner)
     
  10. bussin.buses

    bussin.buses
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    Isn't it just Ibishu BX?
     
  11. pigeonperson

    pigeonperson
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    nah it's bx-series now
     
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  12. ClarOnNG

    ClarOnNG
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    yeah, sorry, my friend. but something tells me we might get a Teaser Tuesday on 7/29/2025
     
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  13. CrashHaven

    CrashHaven
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    We need simplified traffic SBR4, eSBR4, and Hopper. Those are the only civilian vehicles not included in the traffic. Hope these come when they are refreshed.
     
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  14. Occam's Razer

    Occam's Razer
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    I kinda agree on the Hopper, but the SBR seems too sporty for generic background traffic IMO.
     
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  15. ClarOnNG

    ClarOnNG
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    agreed, and don't forget that the Bolide and Scintilla are also a little too sporty to be in simplified traffic
     
  16. DriftinCovet1987

    DriftinCovet1987
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    The K-Series is included as a simplified traffic vehicle, and the SBR4's roughly equivalent to that car in market placement, so I think it'd be perfectly fair to have the SBR4 as a simplified traffic vehicle. The eSBR, I'm not quite sure - if that gets included, I feel like the Bolide and Scintilla could also get simplified traffic versions.

    What's a bit more odd is that none of the pre-1980 vehicles get simplified traffic versions - while those types of cars aren't very common IRL, I do still see some from time to time.
     
    #73396 DriftinCovet1987, Jul 26, 2025 at 8:46 PM
    Last edited: Jul 26, 2025 at 8:53 PM
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  17. CrashHaven

    CrashHaven
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    Due to the limit in the amount of traffic there will be no classic or supercars. If they can optimize it enough then it would for sure be great to have classics as rare spawns.
    --- Post updated ---
    Nah, the SBR4 and eSBR4 are basically porshes/ioniqe 6s which are common where I am and I am sure its the same in the USA, meaning it would be a nice fit.
     
  18. simsimw

    simsimw
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    I Assume we will get 0.37 In september ish and then 0.38 in december? perhaps?
     
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  19. ClarOnNG

    ClarOnNG
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    v0.37 will either come in August or September, but I highly doubt we will get v0.38 by December
     
  20. simsimw

    simsimw
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    why is that? we have had a november-december update every year since 2015
     
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