WIP Gavril Vector (interior develop) (Slow develop)

Discussion in 'Land' started by Fy42145, Jan 28, 2025.

  1. brendonjackson293

    brendonjackson293
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    Looking really good!
     
    • Agree Agree x 1
  2. Justin_2008

    Justin_2008
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  3. Fy42145

    Fy42145
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    Part 2 Progress
    Screenshot2025-07-06123026.png
     
  4. iiiVLONE33

    iiiVLONE33
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    I've seen quite a few openable sunroofs, are you sure you aren't thinking of the moonroof (bigger one in the rear)? Either way, this thing's looking great!
     
  5. Fy42145

    Fy42145
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    Refreshed rear bumper
    Screenshot2025-07-14002920.png
    --- Post updated ---
    Openable door but trunk and hood still fail in terms of precision and opening by themselves
    screenshot_2025-07-14_00-37-34.png screenshot_2025-07-14_00-38-32.png
     
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  6. Fy42145

    Fy42145
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    slight change in width
    screenshot_2025-07-24_14-13-29.png
     
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  7. Blooperr

    Blooperr
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    have u thought of making a temporary black texture for the no texture areas? It'll make it look nicer, and you can easily swap and delete afterwards
     
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  8. Fy42145

    Fy42145
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    It seems quite difficult because it requires creating a very complex texture and if I make it myself, the results will not necessarily be accurate and successful.
     
  9. Blooperr

    Blooperr
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    all u gotta do is make a dummy text in the world editor, assign to its material in blender, and use the slider to paint it black. Good practice if you ask me
     
  10. Fy42145

    Fy42145
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    I haven't found any glossy colors and plastic accent colors that can shine, maybe they shine in blender but beamng doesn't necessarily shine like it does in blender
     
  11. Blabosmos

    Blabosmos
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